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Merfolk Mischief (Turn 3 Win)

Modern Infinite Combo Merfolk Mill

MisterHyde


Sideboard

Enchantment (1)

Artifact (1)


Maybeboard


Use Drowner of Secrets for lots of tapping merfolk to trigger abilities and deck-out your opponent at the same time.

Very effective and loads of fun to play!!!!! The deck is like 1 giant combo so whatever you have in your hand works with everything else in the deck.

Drowner of Secrets + Intruder Alarm + Stonybrook Schoolmaster makes infinite mill and infinite merfolk tokens, if Judge of Currents is in play you get infinite life. ( Mothdust Changeling can be used in place of Drowner of Secrets for infinite tapping if need be.) Merrow Reejerey can untap Azorius Chancery for extra mana when a merfolk is played, even the same turn you play the chancery.

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IT CAN WIN ON TURN 3!!! if you get Stonybrook Banneret s or Merrow Reejereys:

Turn 1: Land, play Springleaf Drum

Turn 2: Land, play Stonybrook Banneret , tap Springleaf Drum for another Stonybrook Banneret

Turn 3: Land, play Merrow Reejerey, play Drowner of Secrets , untap land with merrow reejery , play Stonybrook Schoolmaster , untap a land with Merrow Reejerey, use Springleaf Drum and 2 untapped lands to play Intruder Alarmand Win with the infinite mill combo.

Or infinite mill on turn 3:

Turn 1: Land, play Springleaf Drum

Turn 2: Land, play Stonybrook Banneret

Turn 3: play Merrow Reejerey then play Azorius Chancery, use Springleaf Drum to play any 2cmc or less merfolk and use Merrow Reejerey to untap Azorius Chancery, then play another Merrow Reejerey and untap the Azorius Chancery, play Drowner of Secrets , untap 2 lands with Merrow Reejereys and play Stonybrook Schoolmaster and then again to play Intruder Alarmand Win with the infinite mill combo.

Or infinite life and 1/1 merfolk tokens by turn 3 using a similar turn sequence as either previous example:

Turn 3: Use Mothdust Changeling to tap Stonybrook Schoolmaster , Judge of Currents gains you 1 life and the merfolk token untaps Stonybrook Schoolmaster with Intruder Alarm. Infinite Life and infinite 1/1 merfolk tokens.

Turn 4: Attack with infinite 1/1 merfolk tokens.

It wins in additional ways by turn 3 by using similar combinations to the ones listed above, or it wins in many ways by turn 4.

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Revision 35 See all

(7 years ago)

+3 Drift of Phantasms main
+1 Gitaxian Probe maybe
-2 Mothdust Changeling main
-1 Sage's Dousing main
+1 Sleight of Hand maybe
Top Ranked
  • Achieved #10 position overall 9 years ago
Date added 9 years
Last updated 6 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

20 - 9 Rares

9 - 0 Uncommons

27 - 6 Commons

Cards 60
Avg. CMC 2.20
Tokens Merfolk Wizard 1/1 U
Folders other peoples cool decks, Stuff I might Run, Decks I like, Decks to try, Other user's decks, decks i want , Other's Crazy Decks, Possible Modern Deck Ideas, If I were to play modern, decks
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