Meren’s Thousand-Eyed Army [Primer]

Commander / EDH Control_Train

SCORE: 113 | 57 COMMENTS | 16468 VIEWS | IN 50 FOLDERS

Really Big Update —Oct. 3, 2017


  • Krosan Restorer - untapping Cabal Coffers sounds great
  • Nykthos, Shrine to Nyx - moving away from taplands and want to test this
  • Arcane Lighthouse - has niche uses, but nice to have
  • Bane of Progress - helps to wipe hexproof or shroud enchantments and just do a clean sweep as opposed to Rec Sage or Caustic Caterpillar
  • Lotus Vale - sacrificing lands isn't always bad because I can play them from the yard with Ramunap Excavator and with The Gitrog Monster sacrificing lands can draw us cards
  • Fleshbag Marauder - finally decided to cave and put this in
  • Merciless Executioner - same with this, finally decided they needed to be here
  • Thief of Blood - Vampire Hexmage on steroids, this wipes superfriends and +1/+1 counter strategies off the map
  • The Gitrog Monster - helps with ramp and the downside of sacrificing a land can be gotten around by simply sacrificing and recurring the GitGudFrog himself
  • Phyrexian Delver - I have no creatures with CMC greater than 8, so this wont hurt too much and it's just value
  • Crop Rotation - helps fetch out specific lands
  • Glacial Chasm - to stop aggro decks
  • Maze of Ith - helps against voltron or just annoying attacking creatures in general
  • Mindslicer - I mean this seems fantastic; force your opponents to ditch their hands and move into top-deck mode while you're mostly unaffected
  • Sadistic Hypnotist - I was keeping this deck from being a certain level of mean before now, but this card is too good to pass up; sorcery speed is the only thing that keeps this card from being completely busted