Okay, i know we've all seen Meren builds, and theyre all pretty similar, but i cant express how much i love the synergy of this deck. She runs all your basic sac outlets, and a good amount of ETB effects. Some have called Meren slow to earn experience counters, but the way ive set her up it moves pretty quickly. Plus you wont be drawing aggro early game, so ideally you wont be a huge target. Unless someone knows how out of hand she can get. It focuses on getting small creatures onto the battlefield for sac fodder , and using cards like Entomb to get the win cons into the graveyard. My favorite combo is to hard cast Avenger of zendikar, pop out at least 7 tokens, and then bring back Mycoloth from the graveyard, Eating up all the tokens including the Avenger. If you have enough mana, hard cast both, and then bring back the avenger at the end, getting your tokens back. And all this would be made better if one of my 3 Grave Pact cards is in play. And what Meren deck would be complete without Spore Frog? For not playing Blue, this deck has an impressive amount of control. If allowed to gain experience counters, Meren will get out of hand Fast. All in all I think she's come a long way since Plunder The Graves

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Okay ive swapped out a bunch of cards. Finally got my hands on Attrition and Panharmonicon, tossed in an Amonkhet card, and took out some sub par creatures. Im a little worried i dont have enough lands, but with my creature based ramp, i think i should be fine.

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Revision 3 See all

(2 years ago)

+1 Arcane Signet main
-1 Death-Priest of Myrkul main
Date added 7 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

36 - 0 Rares

17 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.17
Tokens Eldrazi Spawn 0/1 C, Experience Token, Insect 1/1 BG, Morph 2/2 C, Plant 0/1 G, Saproling 1/1 G, Zombie 2/2 B
Folders Meren
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