Glittering Company

Modern JacobAGrossman

SCORE: 278 | 334 COMMENTS | 47020 VIEWS | IN 102 FOLDERS


Twerks —Sept. 2, 2016

Using Judge's Familiarfoil and Vizkopa Guildmage, thank you for the suggestions. Judge's Familiarfoil is a great threat, and only costs 1, so can be Wished for as efficiently as turn 3, which is awesome. Vizkopa Guildmage is fantastic actually, because it acts as a Murderous Redcapfoil that can be played for 2, and used on turn 3. Or if I only had 3 mana, it can be Wished for, cast, and used. Also, trying out Gavony Township in both an effort t offer an alternate win con, and trying to do less damage to myself haha

veeonix says... #1

The deck is a bit spell heavy. There is 36 targets Collected Company cannot hit. This may make the deck somewhat inconsistent. You are also running 3 copies of each of 2 different legendary creatures. This increases the odds (though somewhat rare) of hitting 2 copies of the same legendary.

My main suggestion is, choose your order of priorities. And stick to the highest priority by design. If not, you weaken the deck over all as a whole.

August 31, 2016 12:48 a.m.

lagotripha says... #2

Eldritch Evolution, the core of so many fashionable combo decks?

September 1, 2016 1:51 a.m.

JacobAGrossman says... #3

veeonix you have an insane way of looking at magic decks. You're just looking at a deck list and arbitrarily counting the number of lands and spells I have and telling me it won't work. That's like saying Snapcaster Mage doesn't work because there's at least 25 targets it can't hit. Makes no sense. You're just looking at this deck as a list, that's way, way different from actually playing it. When actually playing it, there are over 20 targets for Collected Company to hit, at instant speed, and put two in play at once. I could get six lands on top of my deck too, should I not run lands in that case?

September 1, 2016 9:51 a.m.

JacobAGrossman says... #4

lagotripha believe me, ive tried to fit that card in. Its so dope! But its just not as good as Collected Company, Chord of Calling, or Glittering Wish for my purposes. I would have to have a creature out first for Eldritch Evolution, whereas the others allow me to just fetch. If I were running any Allosaurus Riders, life would be different

September 1, 2016 9:55 a.m.

lagotripha says... #5

I've been trying to build an eldritch Myr Enforcer->Inkwell Leviathan deck so it was what sprang to mind, but it hasn't worked yet. Bound/Determinedin s/b replacing gadock teeg, with Thalia, Guardian of Thraben/Judge's Familiar/Dryad Militant/Scavenging Ooze in place of a murderous redcap maindeck? You effectively have ten copies of him maindeck at the moment- cutting one will still allow for reliable infinite damage but provide another easily castable utility slot, helping ensure the combos' safety. Making it a card that helps against those single card hate spells (I'm looking at you Nevermore!) just seems like a good option.

September 1, 2016 11:47 a.m.

veeonix says... #6

@Slappy

Using math and ratios is not "wrong" when making decisions on what to run in a deck, or how many. These numbers and ratios give you important data for averages, percentages of chance, and ability to make informed decisions about deck design, as well as some insight when making key, critical plays in a match.

These are tools that the best players in the world use (who have consistent results). Jon Finkle, Ali Aintrazi, Luis Scott Vargas, Reid Duke, Yuya Watanabe, and Owen Turtenwald to name a few. Decades of play experience and facts proven my math aren't wrong. They are doing something right.

I was only stopping by to offer some advice, if you aren't interested, please feel free to not listen to it.

Using Snapcaster is not a good analogy above. There is clearly a higher chance of "a" card of a specific type being seen at some point through the game when you can check your graveyard every moment of every turn, so long as you have mana open (Snapcaster). Collected Company checks once at a time, 6 cards. Even in decks with 30 searchable creatures in them, it sometimes blanks (however, less often). I'm not "wrong" or "lying" when I say 30 targets will make CoCo more consistent than 20. 30 is clearly more than 20.

Your 6 land analogy is precisely my point. Despite good intentions, fact is, even with a lot of creatures in the deck, you can still blank. It's your choice on your deck. Personally, I prefer consistency. I would run a higher creature density to raise CoCo's success rate. Build your deck how you like.

September 1, 2016 2:29 p.m.

JacobAGrossman says... #7

veeonix, Collected Chord or Creatures Toolbox has never won a first place finish in a professional tournament ever, look it up. I think its because it wastes its time being obsessed with silly little creatures like Qasali Pridemage, instead of actually doing stuff. I may not have as many creatures, but I think running Abrupt Decay and Glittering Wish main does a lot more than Wall of Roots and Noble Hierarch. The numbers on previous decks may be mathematically sound, but it isn't math that wins the game. Their ratios may be perfect, but again, not one single first place finish ever with those perfect ratios. Just saying.

September 1, 2016 4:01 p.m.

JacobAGrossman says... #8

lagotripha what does Bound/Determined have to do with Gaddock Teeg? And what are you saying about redcap? I have two main and one side, so three, not ten. But redcap is insanely useful, almost a must. That's why ones on the sb to wish for. The amount of times I've been able to get the combo with finks out but had to scry till I get redcap is just silly. But I actually really like Judge's Familiar, just not sure where to put it.

September 1, 2016 4:04 p.m.

lagotripha says... #9

I was suggesting 1 redcap instead of two in the mainboard, to make room for another toolbox creature like familiar or dryad. I was counting searching as additional redcaps for the purpose of comboing, as its usually go infinite life then look for redcap damage, and unless they have shenanigains they are gonna have trouble stopping that, and tutor/redcap is functionally another redcap at that point.

Running a single copy of bound/determined in the sb in place of one of the two teeg to provide coverage against counterspells and retrieve combo peices from the graveyard when necc felt like a good idea- it might not suit your playstyle.

And yeah, first place tornament finishes actually come down to a mix of popularity and luck, and the more volatile and popular your deck is the more likely someone playing it is just gonna draw insane hands and come out first. Pointier, task specific nonstandard decks still have the same odds of winning on an individual basis, they just don't have teams of people all playing the same deck. Reliability/=power/=tornament placements.

Coco here isn't about hitting beatdown crea/tures, its about trying to drop a combo peice at instant speed when lots of the other spells/tools to do that have been banned. So a lower creature percentage reflects the use of other toolbox spells and creatures- and so long as its played like that the decisionmakng ingame will be appropriate and it should work well.

September 1, 2016 5:45 p.m.

Ah, I see what you are saying. I'm just not as big a fan of Bound because of it's mana cost, and because of it's requirement for my spells to have been in the graveyard in the first place. I like Gaddock's two mana cost, and his ability is insane. Stops Scapeshift and Ad Nauseam dead in their tracks, just as a for instance. Also, I run two because I like being able to run one main and one on the side just in case I need to wish for it. But I really like Judge's Familiar, I think I'm gonna find a place to put it on the side. Also, thank you for your last paragraph, sums up what I was trying to say, perfectly.

September 1, 2016 11:44 p.m.