This is an infect deck. It has a very low manna curve so manna is not a problem in this deck. The Goal is to get Varolz, the Scar-Striped out and scavenge cards like Death's Shadow onto the smaller infect creatures. When you play this deck you will become target number one so be careful and use good politics. This deck has tones of small synergies witch will usually win you the game. This deck was made with the card I have and I know there are many better cards for this deck feel free to give suggestions

A big part of this deck is making your infect creatures have evasion. That's why the are cards like Whispersilk Cloak, Rogue's Passage, and others like Destined / Lead. Do not underestimate the power of Destined / Lead. This single card has won me more games than any other card in my deck. You can use it when they target a creature with removal and you can use it in a attack with multiple infect creatures making it so they all have to block a single beater or indestructible huge infect creature acting as a board wipe.

This is a turn two win combo with, TURN ONE Land fallowed by a Sol Ring the tap that and play Plague Myr than tap that and play Phyrexian Dreadnought. TURN TWO play a land of opposite color fallowed by Varolz, the Scar-Striped then scavenge Phyrexian Dreadnought onto Plague Myr then swing with a 13/13 infect Plague Myr. This may not work because I cannot find a clear ruling on if you can tap artifact creatures without haste. There are also way more TURN THREE combinations. That are will work,

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

27 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Beast 3/3 G, Centaur 3/3 G w/ Pro Black, Phyrexian Insect 1/1 G, Snake 1/1 G, Snake 1/1 G w/ Deathtouch, Wurm 6/6 G, Zombie 2/2 B
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