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divinagon says... #1

Neat and fun, but I'd run Slaughter Games over Lost Legacy.

April 20, 2017 12:13 p.m.

Spazik007 says... #2

Good suggestion. I ended up cutting the entire slot to make room for Blood Moon though.

April 20, 2017 12:27 p.m.

AzrielBarakiel says... #3

i would just like to point out that Crackling Doom is worth a few slots. it 100% shuts down bogles with a single cast. and is really good against goyf and other giant things. ive even used it to take out a gideon jurra before. card is nuts.

April 20, 2017 1:04 p.m.

nyctophasm says... #4

So how well does this thing work? This is my colours. Half of these are cards that I have grown to absolutely love. I've never tried to build a modern deck around them, how have you found it performs? Any major weak points? And as an aside, I agree wholeheartedly with the notion of Crackling Doom

April 20, 2017 10:19 p.m.

Spazik007 says... #5

A couple pretty standard Modern "slow" combos, Madcap Experiment cheats out Platinum Emperion because he prevents life loss and Nahiri, the Harbinger "cheats" out Emrakul, the Aeons Torn with her ultimate (I'm still convinced this is moreso lazy design than an actual "cheat", but I digress)

I'm liking it a lot so far, still fine tuning it though. The Wheel of Sun and Moon on the side over Rest in Peace is some pretty cool tech because it lets me get my Platinum Emperion back for more experiments if it dies while also still hosing graveyard decks, and it can also be brought in against decks that can easily kill the Emperion.

April 20, 2017 10:24 p.m.

TepigAggro says... #6

Why do I feel like you could potentially put Death's Shadow in here?

April 27, 2017 7:29 p.m.

Wurmlover says... #7

why 2 Platinum Emperion if you would just fetch it anyway? I built a deck very similar to this except its also the exact opposite, its mono-blue Polymorph. speaking from experience with that deck I am almost positive that this deck is a blast. it looks good!

EDIT: why do you run Night of Souls' Betrayal? if you are looking to smash tokens, Illness in the Ranks is really good.

April 30, 2017 10:20 p.m.

Spazik007 says... #8

The 2nd Platinum Emperion is there in case someone does something to the first one or in case you're unfortunate enough to draw one. Not really sure why I decided to go with Night of Souls' Betrayal, I was jumping around top8 looking for sideboard ideas and I guess that's what I settled on.

May 1, 2017 12:13 a.m.

AzrielBarakiel says... #9

Night of Souls' Betrayal wrecks the shit out of affinity and tokens, not just tokens.

May 1, 2017 1:45 a.m.

Spazik007 says... #10

yea there was a guy running around my LGS store the other day with a Hate Bears deck running Thalia, Guardian of Thraben and Dark Confidant. It's more expensive than some other options and hurts my own Lingering Souls, but I'd rather hate as many different decks as possible in Modern.

May 1, 2017 9:49 a.m.

Spazik007 says... #11

which in case anyone was wondering is why I have Wheel of Sun and Moon over Rest in Peace. RIP is better at hating graveyards but the Wheel can be brought in against removal heavy decks that have some easy way to kill artifacts (like Ancient Grudge)

May 1, 2017 9:51 a.m.

THEGreedyMerk says... #12

Hi, been working with mardu a LOOOOOONG time, madcap combo is really not where you wanna be here, thats a blue-moon style combo that helps you lock out the game, keep nahiri, but you want to be a very hard control deck, nahiri and more lingering souls should be all you need (maybe a gurmag angler or two as well) for wincons. Also there is a very sketchy lack of kolaghan's command in the main and side. its your equivalent of electrolyze. Lightning Helix is also very, very important, it stabilizes you against aggro decks and puts you in a better position to burn someone out.

May 5, 2017 6:08 a.m.

Spazik007 says... #13

I just did about 20 or so test draws and I think I can safely cut down to 24 lands for a Gurmag Angler. That seems reasonable late game to diversify the threats.

The madcap combo is great though, no way I can cut that. It's weak against some decks like Tron but amazing against other decks like burn. Essentially it's an 8/8 for 4 with an ability that keeps you alive, at the cost of 2 dead card slots (for the Emperions themselves) and some clunkiness in variance. Totally worth it in Modern, in my opinion.

May 5, 2017 10:11 a.m.

Stephencliffe says... #14

I completely understand the Emmy/Nahiri wombo combo, but if I were you, I would actually leave it out. Please let me explain, because I know that sounds crazy when you first here it.

You already have the madcap/emperion combo to close a game, and it's a much easier, quicker combo than nahiri/Emmy. That combo also allows you to keep the artifact that you find on the battlefield, instead of returning it to your hand. Also, if Emmy is in your opening hand, or if you draw into it, you can't look for it off of nahiri. Those are the reasons that I think madcap/emperion combo is kind of better.

With the 5 open slots you would have after cutting Emmy and Nahiri, I would run the 4th copy of Lingering Souls and Path to Exile, and maybe put in Kolaghan's Command.

It's up to you, but those are my suggestions. Good luck.

May 7, 2017 1:45 p.m.

aekrusty says... #15

Nice deck +1. Could you review and upvote my BW Tokens? Thanks

May 7, 2017 10:43 p.m.

godzilla080 says... #16

I feel like Madcap Experiment would be better use with something like Blightsteel Colossus with Platinum Emperion already out on the battlefield.

May 8, 2017 1:23 a.m.

Spazik007 says... #17

Selfless Spirit would be good either main or side.

May 8, 2017 12:40 p.m.

matchgrizzle says... #18

I'm surprised that the Platinum Emperion doesn't just get utterly blown away. I love this deck idea, and I've been trying to make a Mardu control deck for a while, but I'd just be worried that PE would get a lot of hate. I mean, Path to Exile right? Or Anguished Unmaking or Murder? Seems like it's too easy to get rid of to lean on.

I'm not trying to hate on your deck, I'm just legitimately interested in how you deal with some of the more common creature hate. :) Could you maybe quickly go through one of your matchups for me?

And I would agree with some of the people in the comments: Kolaghan's Command and Lightning Helix are really good in Mardu if you haven't considered them.

May 12, 2017 2:28 a.m.

Spazik007 says... #19

The old "dies to removal" is a factor to consider but it shouldn't be your sole factor considered when determining the value of a threat. For example, Noble Hierarch dies to Lightning Bolt, but that doesn't make Hierarch unplayable. In this case, you're getting an 8/8 with a powerful ability for 4 mana, at the "cost" of dead card slots in your deck. I think that's clearly worth it if people are paying 4 mana for creatures like Siege Rhino and Hero of Bladehold.

Trying to set up something like an Apostle's Blessing or whatever wouldn't be worth it instead of just playing more Emperions or trying to win through Nahiri, the Harbinger and Lingering Souls.

TL:DR "dies to removal" is a factor to consider but in this case it's "worth it" because basically everything dies to removal anyways.

May 12, 2017 10:24 a.m.

Spazik007 says... #20

That being said of course, decks with removal are the hardest to beat. Linear, non interactive decks like Burn are the easiest matchup (Burn also lines up very poorly with Platinum Emperion's special ability). Tron can exile an Emperion with Karn, but some of their other cards don't deal with it well. Certain decks like Zoo or Boggles are just dead in the water until they topdeck Path to Exile.

It can basically go from 70-30 one way or 70 - 30 another depending on how much removal they have. You can't beat everything of course. Oftentimes though, even if they have the removal in their deck they don't draw it in time. Ask any combo player in Legacy. Force of Will is a thing to fear for Turn 1 combo, but they don't just magically have the Force every time. Same deal here.

May 12, 2017 11:16 a.m.

matchgrizzle says... #21

For sure, thanks for the reply. Sounds like a lot of fun. Mardu is my favorite color combo right now and it's cool to see a good one that isn't Mardu Vehicles. :)

May 12, 2017 1:39 p.m.

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Date added 1 month
Last updated 1 week
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 3.14
Tokens 1/1 Spirit
Folders Interesting Decks, Modern fun, Check these out, Interesting, Decks I would like to play
Top rank #16 on 2017-05-14
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