Description

Angels are those that are looked to for inspiration, power, and hope. When those angels turn against you all is lost, especially hope. When Nahiri and Emrakul got ahold of these Angels, the worst came of it. They turned against the ones that looked for inspiration and hope, and struck them down.

I attempted to take my two favorite things in magic and put them together in my standard deck, Mardu and angels. The goal of this deck is to win early game through removal and win mid game with Angels, and take it late if necessary. The angels in the deck can take care of most problems that will arise in standard, but there is also a strong presence of burn in the deck. There are five cards in the deck that can tick down the opponent by 3 damage here and there within play.

The creatures in this deck are mainly Angels with a splash of creatures that are utility and help me stabilize in dire situations. Thraben Inspector gets me an early game body as well as card draw and fuel for Unlicensed Disintegration. Ayli, Eternal Pilgrim is a terrific two mana costed creature in this deck. It's toughness of 3 stops most aggro and with deathtouch I can trade her into larger creatures. Her mana abilities also help fuel the deck allowing me to sacrifice a creature that will be killed for health and assurance it's in grave instead of exile and if I get enough life it can exile nonland permanents for the cost of creatures. Combustible Gearhulk is a tank in this deck drawing me 3 cards or burning them for life. Now with the Angels, Gisela, the Broken Blade is an amazing Angel for 4 mana giving me flying defense and lifelink. Archangel Avacyn  Flip is a pro in tough situations, protecting my board and providing me with a 4/4 vigilance that flips in the event my creature dies giving her more power and a 3 damage burn. For another strong enter the battlefield option I have Linvala, the Preserver for possible 5 life and another 3/3 body. Finally, Bruna, the Fading Light is a tough Angel on her own but her cast trigger brings back my Angels and melds with Gisela for the all powerful Eldrazi Horror Angel, Brisela, Voice of Nightmares.

There is a fair amount of removal spells in this deck to help me through what I need to get accomplished. With the instant speed I have Unlicensed Disintegration and Grasp of Darkness. Fiery Temper is a great addition adding in some burn damage and an easy outlet for discard through Nahiri, the Harbinger and Tormenting Voice.

Finally the walkers in this deck are key. Liliana, the Last Hope is an essential piece to slow and render creatures useless early game and return creatures from my grave to hand to keep the Angels coming. Nahiri, the Harbinger is a terrific add to this deck allowing for card cycle to find what I need, a minus ability that takes care of tapped threats, and finally, an ultimate that lets me get my dangerous enter the battlefield effects on the field. Finally, the last walker is Sorin, Grim Nemesis who allows for lifegain, card draw and burn, and an ultimate that swarms the enemy while gaining life.

There's great options in these colors for a strong sideboard for each different encounter. Generally I would sideboard like this, but it is up to how my opponent is playing their specific deck.

Against the more aggressive matchups I would sideboard 1 Combustible Gearhulk, 1 Bruna, the Fading Light, 1 Linvala, the Preserver, and 3 Fiery Tempers. After taking out these cards I would sideboard in 2 Thalia, Heretic Cathars, 1 Stasis Snare and 3 Radiant Flames.

For the more controlling matchups I have great options as well. In most matchups I would sideboard out 3 Grasp of Darknesses, 3 Ayli, Eternal Pilgrims, 1 Gisela, the Broken Blade, 1 Fiery Temper, and 1 Tormenting Voice. Taking out these cards would make room to sideboard in 2 Anguished Unmakings, 2 Ruinous Paths, 3 Lost Legacys, and 2 Kalitas, Traitor of Ghets.

Updates

Game 1: 1-2 Played against a BG Delirium and didn't hit mana game one. Game two I hit great pulls and ran away with the game. Game three I got mana screwed and hit no removal in my deck to deal with big threats.

Game 2: 2-1 Played against a UR Burn/Spells deck. Game one was a strong victory. Game two there was two Dynavalt Towers that burned me. Game three stuck Gisela and gained a major amount of life.

Game 3: 2-1 Played against WB fabricate deck. Game one he landed major amounts of creatures and swung around me. Game two and three was strong control and angel destruction.

Game 4: 2-0 Played against a UB Metallurgic Summonings deck. Both games just out sped the opponent.

Comments

mintyfreshmana says... #1

Killer deck, and I appreciate the time you put to recording your gameplay. My ONLY question is, does Unlicensed Disintegration pull its weight? It doesn't seem like its worth its full value (the 3 damage trigger). Would it be better replaced with a utility like Stasis Snare or the like?

Cheers!

November 6, 2016 12:11 p.m.

ABellGargoyle says... #2

mintyfreshmana, the Unlicensed Disintegration is in there as a replacement for Murder because the reliance on double colors sometimes caused an issue and didn't let me cast multiple things late game. Alos, if I have gearhulk it is just a better murder. I see your point, but it does the same as Murder, it's filler, and more.

November 6, 2016 1:12 p.m.

This is a crazy good deck. I playtested it against my friend's deck, and I controlled the board from the beginning. Love the deck.

November 26, 2016 2:02 p.m.

ABellGargoyle says... #4

Aldarin_Twice_Fallen thank you very much!! I've been working on it for two months and it feels great to hear that it works for others!!

November 26, 2016 10:24 p.m.

Why Tormenting Voice over Painful Truths? Is it just for the Fiery Temper?

November 26, 2016 10:33 p.m.

ABellGargoyle says... #6

happygilmore511, there are a few reasons that I use Tormenting Voice over the other draw spells in standard right now. The black draw spells, such as Painful Truths and Succumb to Temptation, have life loss associated with them and the life loss in standard right now is too relevant early game to get more cards because games are faster. Also, Painful Truths can be targeted with Spell Queller and when you get the card back, the X is 0 so it's a wasted spell all together. Finally, with Tormenting Voice I can strategically put cards in my grave for later game to get back with Liliana, the Last Hope or Bruna, the Fading Light.

November 26, 2016 10:58 p.m.

I really like your deck. If I had the Avacyns gearhulks and lilis I'd hop right on your unholy express. +1. Another question though, why side in Kalitas for the control matchups? Doesn't he suffer from the lack of opposing creatures?

November 26, 2016 11:18 p.m.

ABellGargoyle says... #8

happygilmore511, as for Kalitas, Traitor of Ghet, he's there for the creature heavy decks that are controlling, which run rampant in my meta at my LGS. Mainly my deck's main board is suited for all metas, but the side is different per section you're in. I have many Bant and GW decks that are creature heavy as well as UB flash.

November 26, 2016 11:36 p.m.

Cool build and great description. +1

December 6, 2016 10:39 p.m.

JosiahXIII says... #10

Would Cathartic Reunion work instead of Tormenting Voice, or is that just too much discard?

December 7, 2016 11:17 a.m.

ABellGargoyle says... #11

JosiahXIII, I believe that the reunion is too much discard. There's not too much that I want to discard in the deck so I would rather only discard one through Tormenting Voice.

December 7, 2016 noon

Quadsimotto says... #12

This looks sweet. Sorin is a killer.Love how the thraben inspector drops a nice little artifact for unlicensed disintegrations little added bonus.

December 8, 2016 3:48 p.m.

Wel5 says... #13

what a monster deck, thumbs up!

December 10, 2016 6:14 a.m.

gabrjaws says... #14

Declaration in Stone matches the Angel's descend into madness flavor, it will also be good in the sideboard to slow down token decks and decks using amalgam's.

December 14, 2016 1:34 p.m.

swingstyle says... #15

ok so question. If you had to replace Nahiri, what would you replace her for? She is the only card I am missing from building this deck

December 29, 2016 1:38 p.m.

ABellGargoyle says... #16

swingstyle, sorry for the late reply as I have been out of the country for the past 10 days. As for answering your question there are a few cards that fit the deck other than Nahiri. You could use Thalia, Heretic Cathar to slow their creatures or any other removal spells you could add in, the most effective being either Declaration in Stone or Murder to get rid of bigger threats. You just want to ensure board control over the opponent with the replacement cards.

January 2, 2017 1:55 p.m.

CRuD3L1S says... #17

My goodness the power. +1Great description as well.

January 5, 2017 12:40 p.m.

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Revision 18 (8 hours ago)

-2 Mountain main
-1 Sorin, Grim Nemesis main
+1 Sorin, Grim Nemesis main
-3 Ayli, Eternal Pilgrim main
+3 Spire of Industry main
+3 Fatal Push main
+3 Ayli, Eternal Pilgrim main
+1 Combustible Gearhulk main
+3 Tormenting Voice main
-3 Tormenting Voice main
-3 Swamp main
+2 Mountain main
+3 Swamp main
-1 Combustible Gearhulk main
+3 Plains main
+4 Evolving Wilds main
-3 Plains main
-4 Evolving Wilds main
+2 Anguished Unmaking side
-2 Anguished Unmaking side

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