My Completed (in my opinion) Marath deck. I hope you like tokens, because this deck is based around making 1/1 elementals from Marath while keeping him alive (or not if you fancy). Some enchantments help give mana each time an elemental comes out (Mana Echoes) some give the other creatures +1/+1 counters when they enter (Cathars' Crusade) and some just deal pure damage to your opponents (Purphoros, God of the Forge)

Feel free to comment or supply strategy, I've been working on it since November when Marath came out in the C13 deck.

When in doubt, spam some tokens.

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Date added 9 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

41 - 0 Rares

23 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Beast 3/3 G, Elemental 8/8 GW, Elemental */* G, Elephant 3-3 G, Enchantment Golem 3/3 C, Goblin 1/1 R, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR, Soldier 1/1 W, Spirit 1/1 W, Squirrel 1/1 G, Wurm 6/6 G
Folders EDH
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