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Marath EDH v2

Commander / EDH

fetzonk


Needs a lot of testing. Tried to keep tutors an typical staples in check.

can win through marath, swarm tactics, Warp World

Suggestions

Updates Add

Out:

Sylvan Library: Needed in another Deck

Faith's Fetters: Trying a more aggressive route

Thopter Assembly: Liked it, but i want more green creatures

Hero of Bladehold: Liked it, but i want more green creatures

In the Web of War: Bad with Warp World

Teramorpic Expanse: needed to drop one land

Oblivion Ring: More aggro, less reactive

IN:

Gyre Sage: Rampy

Reclamation Sage: staple

Contested Cliffs: no excuse, not to include

Regal Force: Carddraw!

Ivy Lane Denizen: Insane with Marath

Fires of Yavimaya: Haste enabler

Xenagos, the Reveler: Token spam, Rampy

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Date added 9 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

43 - 0 Rares

12 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 4.06
Tokens Beast 3/3 G, Beast 8/8 RGW, Copy Clone, Dragon 1/1 RG, Eldrazi Spawn 0/1 C, Elemental X/X G, Elf Warrior 1/1 G, Elf Warrior 1/1 GW, Emblem Elspeth, Sun's Champion, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Kithkin Soldier 1/1 W, Kobolds of Kher Keep 0/1 R, Plant 0/1 G, Satyr 2/2 GR, Soldier 1/1 W, Spirit 1/1 W, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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