Maybeboard


My first draft to Mairsil, the Pretender. The objective is to stick as many powerful abilities on Mairsil as possible and then win by either infect or Tree of Perdition ability + attack.

Synergies

Main synergies

Enablers

It's very important to have a way to return Mairsil to the Hand cheaply ( Ephemeron , Lantern Spirit , Cavern Harpy) or even better Exile+Return (AEtherling, Argent Sphinx, Deadeye Navigator not caged) to get as many ETB triggers from Mairsil and have him gain new abilities.

Also very important is to give haste by one of the many means: Anger, Skithiryx, the Blight Dragon caged, Skyship Stalker caged, Hammer of Purphoros, Fervor, Thousand-Year Elixir, Hall of the Bandit Lord, Flamekin Village

Wheel effects and looting is very effective as Mairsil can cage from the graveyard, so you just keep digging. Gamble is a straight tutor with no downside.The many Wheels also benefit to The Scarab God.

This deck needs a lot of colored mana, in particular blue. So I skipped on most mana rocks that only give colorless mana.

Weaknesses

Epilogue

Any suggestions welcome. Are there any interactions missing that should be noted or added?

Probably should add some cheap colored mana rocks like signets and talisman, but I don't know what to cut.

Suggestions

Updates Add

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Revision 4 See all

(6 years ago)

-1 Anthroplasm acquire
+1 Cavern of Souls acquire
-1 Ephemeron maybe
-1 Mischievous Poltergeist acquire
-1 Ovinomancer maybe
-1 Shauku, Endbringer maybe
-1 Skithiryx, the Blight Dragon maybe
-1 Torchling maybe
-1 Viashino Heretic main
Date added 6 years
Last updated 6 years
Exclude colors WG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

64 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.87
Tokens Bird 2/2 U, Copy Clone, Enchantment Golem 3/3 C, Sheep 0/1 G
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