Magic: The RPG (Level Up/Proliferate) *Updated!*

Modern RedmundR2

SCORE: 191 | 54 COMMENTS | 13575 VIEWS | IN 72 FOLDERS


Land Update: —Aug. 7, 2017

Added

Hallowed Fountain

Seachrome Coast

Flooded Strand

Removed:

Mikokoro, Center of the Sea

Celestial Colonnade

RedmundR2 says... #1

Funkydiscogod Fate Transfer is really interesting, but i might just sprinkle in more counter spells and let my creatures do the proliferating instead of moving counters after death. I had Gilder Bairn in the deck originally but its pretty expensive for a deck that already moves fairly slowly. Thanks for the suggestions!

July 2, 2017 1:36 p.m.

Sjorpha says... #2

I love this idea, I think Gilder Bairn plays really well with either Springleaf Drum or Paradise Mantle + Training Grounds if you want to add him back in, I agree he's too man intensive if you don't play something to combo him with.

July 3, 2017 8:12 a.m.

RedmundR2 says... #3

Sjorpha Thanks for the kind words my dude! Ill explore combos like that because i think Gilder Bairn is a really interesting card all around and i'd love to be able to fit it in the deck while emphasizing consistency above all else if its possible.

July 3, 2017 9:46 a.m.

Manytrees says... #4

Hey there.

Very nice idea. I just recommend to kick a land and put an Elixir of Immortality inside to get all used spells back into your library... here we go again! >:-)

July 16, 2017 12:42 p.m.