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Do you love Miracle cards as much as I do ? Here's my beloved deck.

Strategy

  • For the early turns, you really want those Path to Exile, Magma Jet and Terminus to wipe any early treats and keep the board nice and clean. Use the many scryers of the deck to set up early treats or emergency Terminus, best one being Serum Visions

  • Mid-Game and Late-game it's all about Entreat the Angels really. Even for X = 1, it's okay, for 3 mana you get a Flying 4/4. Consider the following : Noxious Revival give Miracle a second breath for zero mana. Use it wisely --> Terminus and Bonfire of the Damned for defense, Entreat the Angels for even more angels.If you don't get to miracle around turn 3,4,5 get yourself a Geist of Saint Traft for pressuring your opponent.

  • Planeswalkers: Nahiri +2 is for sending dead Miracles ( Opening hand or so ) in the graveyard, setting up a Noxious Revival. Her -2 has great utility as well. Jace, Vryn's Prodigy   for sending Miracles in the yard as well. His Planeswalker's -3 targetting Noxious Revival ( Playing it for 2 life ) and then targetting Entreat the Angels for easy bake Miracle !

Miracle Cards

Entreat the Angels

Savage, brutal, and uber-value with Miracle Cost. Here's a chart with and without Miracling it -->

for a 4/4 flying.

for two 4/4 flying.

for three 4/4 flying.

It's mediocre at best. But with Miracle cost ...

for a 4/4 flying.

for two 4/4 flying.

for three 4/4 flying.

The value is insane. Play Entreat ONLY for it's miracle Cost OR worst case scenario play it for 5 or 7 in case of emergency.

Unleashing a myriad of 4/4 Angels on my opponent's face is one of the greatest nerdgasm I ever had playing MTG.

Bonfire of the Damned

Extrememly versatile :

  • Use it at low-cost for Board Control. Mostly against WG / WB Tokens ( Note that it get through Hexproof and Shroud )

  • Use it at mid-cost for Mid-game threats or anything that Electrolyze and Magma Jet didn't kill.

  • Use it at full cost for finishing off your opponent.

  • W R E C K Tokens deck.

Terminus

Is amazing against aggro deck and/or buying time to play a huge Entreat the Angels or Bonfire of the Damned

Terminus solve a lot of problems and this card alone counters SO MANY DECKS:

  • Creatures interacting with graveyards and/or reanimation : Reanimator deck are doomed; why ? because their creatures aren't dead, they are at the bottom of their library.

  • Tokens : Kill every tokens.

  • Untargetable Threats : Terminus goes though Hexproof , Indestructible , Shroud AND Protection Against white.

BUT, Terminus is weak against Planeswalkers et Artifacts.

Temporal Mastery

Most recent addition in the deck.

I was kind of "meh" about this card, but taking extra turn in Magic give sooOOOOoo much advantages:

  • Worst case scenario : " : Draw a card, Untap all your lands, then have an extra battle phase. " For 2, this is extremely good if you ask me.

  • Downside is : If you got this in your starting hand ... Might as well mulligans ASAP. Or keep it in hand for extra cards values turn 7 ?? Why not, but I recommand mulligan if you see this bad boy in opening hand.

  • Exile after it resolves. Can't be abuse in graveyard like Time Walk. Ho well.

Miracle deck without Sensei's Divining Top and Jace, the Mind Sculptor ?? Let's go.

  • Telling Time Modern Miracle MVP. Very simple : Miracle on top, Most-needed ( Removals or so ) in hands and trash on bottoms. Very versatile tools, to combine with Serum Visions or Electrolyze.

  • Serum Visions is our Brainstorm alternative. Draw one ( praise it not to be a Miracle ) and Scry for 2 for . Pretty okay if you ask me.

  • Noxious Revival Putting a Miracle back on top for "zero" mana. Instant speed. Also, you can put trash on top of opponent's library for tempo as well.

  • Magma Jet Red Scryers are uncanny am I right ? Well this is hands-down one of my favourite instant of all time. Versatile as f***, okay removals ( Bye Snapcaster Mage , Dark Confidant ) and all-around some good values.

  • Path to Exile Best Removal in the game, give some stability against Eldra TRON and Junk. Must Have if we're running white

  • Nahiri, the Harbinger Her +2 is so good : Sending dead Miracles in the graveyard + one draw. You don't want that Temporal Mastery on turn 1, trust me. And, Of course, her second ability is excellent against any type of match-ups.

  • Day of Judgment for everything that Terminus didn't swipe. There's always that one deck ( looking at you Collected Company ) who runs 30+ creatures and 4 Terminus and 3 Bonfire of the Damned isn't enough, welp here's Day of judgement y'all

  • Boseiju, Who Shelters All Hehehehe you're playing blue yes ?? You want to counter my Miracle yes ?? How about I make them INVINCIBLE ??I love this cards, it reks controll so easily on her own.

  • Geist of Saint Traft can be a real pain for players without Board-Wipe. If he's not blocked, or killed very quickly, he can end game by itself. He is a total MADMEN with Elspeth second ability ( +3/+3 and Flying )

  • Jace, Vryn's Prodigy   For 2 mana, this is a very fragile creature. Either your opponent waste a removal on him, or you either flip him for an all-around excellent Planeswalker. You can Miracle during your opponent turn thanks to his ability.

Final Notes and special thanks

I L O V E this Miracle mechanic, hope this deck will be viable somehow ! Don't hesitate to give suggestions and commenting !!

Special Thanks to : xXImpetuSXx , ghoul_Legion , xyr0s , pokejerk20 , landofMordor and Narrash for helping me improving the deck !!

Thanks for Reading !

Suggestions

Updates Add

My LGS organized some Modern FNM this months, here's some results.

November 17th's FNM. 3rd places out of 9 players.

1st Round : WR Burn --> Won 2 - 0.

2nd Round : Jund --> Lose 0 - 2

3rd Round : Affinity --> Won 2 - 1

November 24th's FNM 3rd places out of 8 players

1st Round : RG Land Destruction --> Won 2 - 0

2nd Round : Jund ( Same guy as last week ) --> Lose 1 - 2

3rd Round : RG Werewolf --> Won 2 - 0

Pretty happy about my deck so far, I'll keep on updating !

Comments

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Date added 7 years
Last updated 6 years
Exclude colors BG
Legality

This deck is Modern legal.

Rarity (main - side)

19 - 5 Mythic Rares

10 - 2 Rares

16 - 0 Uncommons

3 - 8 Commons

Cards 60
Avg. CMC 2.39
Tokens Angel 4/4 W, Emblem Jace, Vryn's Prodigy
Folders Miracle Deck, Budget Infinite or Competitive, Modern-in progress, Budget Modern, Decks I wanna make, Modern (Miracles)
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