Maybeboard


“No great mind has ever existed without a touch of madness.”

  • People who love tap-out control decks. This deck plays off of topdecks very well, and has a ton of sorcery-speed tools.

  • People who like to annoy others by playing stax cards like Chains of Mephistopheles, Tangle Wire, and Bottomless Pit

  • People who don't care about games that last 2 hours and win by slowly grinding opponents' life totals down by recasting your commander.

  • Blood moon is your favorite card

  • People who prefer winning the game by beating down with creatures

  • Scrubs who prefer playing 4/5-color decks with answers for everything in the format

  • People who like controlling the game by interacting at instant speed and by amassing massive card advantage

  • People who like casting Bane of Progress

Multiple Win Conditions

The Deck's main goal is to win quickly with Worldgorger Dragon, but can also win several other ways.

Anti-combo

There are enough discard and stax cards in this deck to stop the majority of combo decks from comboing off early.

Not UG

This deck is not blue or green. Blue and green cards are pretty good in this format

Adaptive Playstyle

This deck is capable of winning on turn 1 with the right hand, but is also capable of grinding the game out in long games with repeated value cards, hard stax pieces, or several large annoying creatures.

This deck is Red and black. We hope nobody plays Rest in Peace or Leyline of the Void. We also do not have access to of the most powerful blue and green cards in the game like Force of Will, mana dorks, Flash, Card draw in the command zone, literally any card that removes enchantments.

What happens when someone destroys Worldgorger Dragon in response to its trigger and your permanents are exiled? Cry a little bit and then start shuffling up for the next game.

Fast Mana + Stax Piece

1 Piece of Combo + Tutor

Examples of Strong, Keepable Hands:

Swamp, Mana Crypt, Oppression, Snuff Out, Arid Mesa, Vampiric Tutor, Blast Zone

Badlands, Dark Ritual, Entomb, Praetor's Grasp, Strip Mine, Demonic Tutor, Terminate

Get out a stax piece or try to win as soon as possible.

Tap out for the majority of turns. This deck has ~25 sorcery spells in it. We play at sorcery speed.

Know your cards and when to play them: There are many combos and stax pieces in this deck. Cards like Lion's Eye Diamond, Nether Void require precise timings or complicated play patterns to make the most out of them. Learn the stax pieces and when the optimal time/situation to play them is.

Cast your important spells. Don't try to wait until the perfect moment to cast a Chains of Mephistopheles or a Pox. They're almost always good, and waiting could give other players time to assemble a lock or a combo. At the very worst, they bait out removal and counterspells.

Let people tap out. Many of our combos get screwed through the simplest of interaction like Swords to Plowshares, Abrupt Decay, or Counterspell.

Use your spells as soon as you can and don't be afraid to tap out. If you haven't noticed, there are extremely few instant-speed spells in the deck. We play at sorcery speed. We run ~25 sorceries.

Don't be afraid to discard good cards. You'll draw more, and while discarding a removal spell feels bad sometimes, having other players discard combo pieces feels better.

To be Added

More/Less board clears. My meta is pretty creature-heavy, so board clears like Damnation, Toxic Deluge, and Pyroclasm are pivotal.

Artifact hate. Null Rod

Mana Dork Hate. Fire Covenant, other cheap board clears.

More blue Players. Red Elemental Blast, Boil

Ad Nauseam

Look at the mana costs in this deck. We would make it about 6 cards deep before we die. In reality, this card is a strong option but I have not tested its efficacy in this build, so I cannot comment on its strengths or weaknesses.

Edit: I added it and it's fine. I've only died to flipping Vilis once or twice.

Thoughtseize/Inquisition of Kozilek, Duress

Single card removal is not effective in this deck. A 1 for 1 removal spell for a card in one specific player's hand is not efficient enough.

Seething Song/Pyretic Ritual/Desperate Ritual

This is a weird choice. They definitely aren't bad choices, but they just feel awkward and in general not worth the slots.

WHY AREN'T YOU RUNNING CARD X, Y, OR Z???!??

I probably just forgot to add it. This is a fairly new deck and could use some tuning for specific metas.

Why not Xantcha, Sleeper Agent?

I am not a fan of giving other players an infinite mana outlet.

  • Update 3/2/2020

In

Several cEDH Staples.

Out

  • Kiki-Jiki Combo

  • Several "cute" but pet cards

  • Update 2/8/2020

In

Out

Thanks for looking at this abomination of a deck. I hope you enjoyed it.

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Casual

96% Competitive

Top Ranked
Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

56 - 0 Rares

20 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.46
Tokens Treasure, Zombie 2/2 B
Folders Commander, cEDH, Follow, Tacos, Commander Decks, Primers
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