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Lucky Charms (ramp into burn)

Modern Burn Combo Competitive Mono-Green Ramp

MrSilk


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Maybeboard


---Modern Lucky Charms!---

They're magically delicious!

So why Lucky Charms? Well, just like the breakfast cereal you're chasing that sweet rainbow wincon through the forest using your Leprechaun to get you there.


So what exactly is this deck anyways?

Lucky Charms is a WALL ramp to BURN deck primarily with some alt wincons thrown in. This is a wall deck unlike most have ever comprehended before.. Leave your opponents confused as to how they ever ended up in this mess and angry about where it left them. Simply play all of your Leprechaun cards (defenders) so they ramp off of eachother and then use your Lucky Charm cards to win.

This deck is absolutely brutal once it gets ramped and can be absolutely dirty in multiplayer.


Deck Breakdown

These are your mana generation engines. Your one job with this deck is to ramp mana off of these walls and use that mana to put towards your Lucky Charms.

4x Axebane Guardian - This can be used as an alternate rainbow maker and also ramps its self.

4x Overgrown Battlement - For massive Forest creation, don't forget, it ramps its self too!

4x Sylvan Caryatid - Works as a wall for ramp and can also general rainbow mana

4x Vine Trellis - Works as a wall for ramp and generates Forests.

Use this card to trade your for !

4x Orochi Leafcaller - Use this card to funnel all of your green ramped mana into the rainbow you so desire to pay for your Lucky Charms. Alternatively you can use Axebane Guardian for colored mana.

Your wincons. These will get you the gold that you so desire.

3x Lavalanche - No one ever expects this beast.. It's easy to swing for 20 with this turn 4-5, but it's even easier to kill all of your opponent's creatures at once while giving them a good burn.

2x Progenitus - Who the heck doesn't want to play this card?

1x Banefire - A straight burn wincon, it's also uncounterable if x=5 or more, which we intend to do.

3x Villainous Wealth - This card is just filthy if you get the ramp, especially if you're in a multiplayer match you can mill out an opponent's deck and use his cards on your other opponents. You also get to play your opponent's deck.. Which is always fun.

Every deck needs lands. Here are those lands.

17x Forest - Obviously

1x Nykthos, Shrine to Nyx - There is a lot of devotion going on in this deck.

3x Vivid Grove - A backup plan to be able to use Banefire if we can't get Orochi Leafcaller or Axebane Guardian out ofr whatever reason.

4x Traproot Kami - This little bugger is a great blocker, has reach, gets fatter with more lands in play AND helps buff our mana ramp. Perfect fit!

1x Wall of Roots (IMA) - Great blocker, mana producing wall AND it buffs our Leprechauns cards since it has defender.

1x Asceticism - Basically allows us to withstand spot removal and allows us to regenerate Leprechaun cards.

2x Assault Formation - A given for any wall deck.. Just in case you need your walls to attack or be fortified

1x Mana Reflection - This is another mana ramp card with amazing synergy. Can be used towards the wincon.

1x Lurking Predators - Basically a free scry on every spell your opponent plays! You also get to put creatures on the battlefield for free.

1x Uncage the Menagerie - For getting out Overgrown Battlement and another defender for ramp. or simply calling in an Orochi Leafcaller to complete your mana prism engine.

2x Harmonize - It's a combo deck, we need draw power!

1x Bonfire of the Damned - A possible replacement for Banefire.

2x Cruel Ultimatum - Experimental card advantage

2x Genesis Hydra - Ex[erimental, but to be used to super charge for green mana and tutoring for a Progenitus or Leprechaun card.



I need your help!

I'm absolutely looking for opinions on how to improve this beast. It has the potential for a lot of upsets, but things can always be improved. I have no issues running 61 or 62 deep.

Please +1 if you like it. Thank you!

Suggestions

Updates Add

2x Wild Pair traded out for 1x Lurking Predators

Wild pair is great, but every time my opponent casts a spell I basically get to scry and auto play creatures with Lurking Predators? Yeah I'll take that. Also removing the other wild pair brings me back down in mana curve.

--Also--

I am going to be testing switching a (or both) Progenitus for Door to Nothingness for instant game win. I'll update as needed if I find success.

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Date added 6 years
Last updated 6 years
Exclude colors WUBR
Legality

This deck is Modern legal.

Rarity (main - side)

0 - 3 Mythic Rares

19 - 6 Rares

3 - 4 Uncommons

21 - 0 Commons

Cards 60
Avg. CMC 2.31
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