So, when deciding how many copies of a card to run, there are two considerations. First, how many of these do I want to draw in a game (or, how useful is copy #2 of this card? #3? #4?). Second, and the one that gets forgotten a lot, is how badly do I want to draw at least one of this card?
You're right that because of the legendary rule, you can only have one Jace, Cunning Castaway at a time. However, if you run only one copy of Jace, there will be many games that you just don't draw him at all. There will also be many games where you draw him, play him, and he gets removed/countered, leaving you without any backup copies. Given that he seems integral to your strategy, I'd consider adding more. Most likely, I'd be running a full 4, but I certainly wouldn't run fewer that three.
November 3, 2017 6:27 a.m.
PhotogenicParasympathetic Thank you for your help!
So far Ive gotten really lucky and was able to get Jace out 8-9/10 times, although never versing a counter deck...Thank you very much for the insight!
Ill probably add one more, and sideboard 2 additional ones!
November 3, 2017 6:38 a.m.
November 7, 2017 1:49 a.m.
TheRedGoat Thank you! I didnt even notice those cards, Ill definitely playtest both.
Visually, Ornithopter seems like a great addition, the second one is also nice, however with Dinos taking over standard at the moment, Im more cautious of creature spells.
Thank you for your help!
November 7, 2017 2:21 a.m.
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|Date added||3 weeks|
|Last updated||1 week|
This deck is Standard legal.
|Folders||Control Ideas, Mono Blue, 1. Standard|
|Top rank||#35 on 2017-11-12|