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Lotus Field Storm

I mean, it's not appropriate to call this deck a storm deck because it doesn't have any "storm" cards in it, but it sounds the best so we'll stick with it.

This deck is a combo deck based around getting two copies of Lotus Field on the field and continuously untapping it to make mana with cards such as Hidden Strings and Pore Over the Pages .

Untappers

Hidden Strings - The main untap spell in our deck. With two Fields, it generates an astonishing 4 extra mana.

Pore Over the Pages - Another very important card. Not only does it untap lands, it also draws us three cards, giving us the Ideas Unbound power that this deck needs. The discard is usually redundant because it's more than likely to draw into an extra unnecessary land.

Finale of Revelation - It's very easy for this deck to get to 12 mana to get this active. It allows us to reuse any spells cast by shuffling them back. Drawing ten cards is usually enough to draw what we need, and it untaps our lands to keep the combo going.

Vizier of Tumbling Sands - The weakest untap spell in the deck, but more than useful. It's basically another free untap spell that happens to draw a card!

Draw

Opt - The best one-mana draw spell in Pioneer. Useful turn 1 to help find what we need, and useful mid combo to prevent fizzling.

Shimmer of Possibility - I chose this over Anticipate because it sees an extra card. It can find any card including lands, and it is essential mid combo for finding what we need.

Utility

Apex of Power - Although it's ten mana, it gives us ten mana back! It gives us an extra seven cards to work with, but sometimes that isn't enough. It costs 2 less mana than the Finale, so it can be cast just off using Hidden Strings once, which is important.

Sylvan Scrying - Finds whatever land we need. Mostly dead mid combo unless we have enough mana to find an extra Thespian's Stage . Useful on turn 2 to find the Lotus Field if we don't have it.

Tale's End - Play Lotus Field turn 3, then use this to counter the ETB. Very useful for getting set up for comboing the following turn. In a pinch, it can counter some serious triggered and activated abilities, and even counters Oko!

Wishclaw Talisman - This card screamed at me to add black in the deck. Very useful turn 2 to find what we need, and we don't care what the opponent finds because then they will give it back to us! Also needed mid combo to dig out that extra draw spell, Banefire , Doublecast , or anything that we need.

Finisher

Banefire - Most of the time it will be after a Doublecast so we don't need 22 mana. Can't be countered and can't be prevented, so it's unstoppable as a finisher for us.

Doublecast - Most of the time it will be used to copy Banefire , but it also can copy any other spell that truly feels necessary to prevent fizzling.

Lands

Most of the lands are self-explanatory. I'm no expert at Pioneer tri-color mana bases for a combo deck, but so far I haven't had any problems.

Thespian's Stage - Instead of going through the effort to land a second Lotus Field , we can copy the field and combo off the following turn.

Well that's it for the deck! Please, please give me an upvote to support the deck and feel free to suggest any cards that you would like tested!

Cards considered:

Voyaging Satyr and any cards like it.

Karn's Temporal Sundering

Shreds of Sanity

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Top Ranked
Date added 4 years
Last updated 4 years
Legality

This deck is Pioneer legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 4 Rares

10 - 4 Uncommons

16 - 7 Commons

Cards 60
Avg. CMC 2.50
Folders cool, Pioneer Ideas, Pioneer Decks
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