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Lord Windgrace Combo

Commander / EDH BRG (Jund)

peripheryy


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Creature (1)


This part of the description is from mikaeustheinfinite on reddit, I didn't come up with the combo, just the decklist. Very much still a work in progress. Here's how it works:

**he core combo: with one of the land untappers out -3 to return a bounce land and Dwarven Ruins to the field and untap them. Before you bounce a land tap the bounce land for 2 and sac the Dwarven Ruins for RR then bounce the bounce land itself. Use the mana you just made to retrace Reality Scramble on windgrace discarding the bounce land. Put windgrace on the bottom and reveal your entire deck which has no other planeswalkers in it to put windgrace back on the field able to use its -3. Repeat for infinite landfall triggers and if you have a mana doubler infinite mana.

The setup and finisher: All you need to start is Morality Shift in hand and 13 mana. Thats it!!! Cast Morality Shift dumping your deck into your graveyard. 6 mana left. Use 5 of that to flashback Past in Flames leaving R floating. Use that R to flashback Rite of Flame into Desperate Ritual into Manamorphose for BG into Songs of the Damned. You should have R,G and 20+ black mana. Use 6 of that black mana to flashback Ever After on Stone-Seeder and Vorinclex. Stone-Seeder should have haste from Anger. Cast Windgrace and preform the core combo described above Vorinclex making infinite mana. With infinite mana during one of the iterations instead of returning Dwarven Ruins return Haven of the Spirit Dragon. Sacrifice haven to return Akoum Hellkite and cast. continue with the core combo to have Akoum Hellkite ping to victory. This by far isn't the only way to combo off but it does only require 1 card to be tutored up making the primary way you want to build around.

Notes: 1: Most of the cards in this combo are good by themselves with other more fair landfall cards such as angry Omnath. Those are your backup plan. 2: try to befriend others with mana doublers that effect the whole table such as Mana Flare to keep others off your back while you set up the combo. 3: Gitrog combo is playable in the deck simultaneously and Windgrace attracts way less attention. Redundant cards: Land untappers: stone-seeder heirophant,Amulet of Vigor mana doubler creatures: Vorinclex,Zhur-Taa Ancient landfall damage:Akoum Hellkite,Ob Nixilis, the Fallen**

Loved the idea and it's more original than most windgrace ideas so I decided to take a shot at it. This list is different from my gitrog list because it mostly wins through combos and plays less of the good tutors to add a bit of randomization to it (bad idea for a combo deck, I know, oh well). I also wanted it to be different enough from my gitrog list. Notably some of the lock/prison pieces aren't included (glacial chasm, constant mists, tabernacle) and urborg/cabal coffers. Also no crop rotation/sylvan scrying/expedition map since this is less of a specific lands deck and more of a landfall/reanimator deck.

Any opinions are greatly appreciated! Thanks for checking it out!

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

51 - 0 Rares

13 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.77
Tokens Cat Warrior 2/2 G, Clue, Elemental 5/5 RG, Plant 0/1 G, The Monarch
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