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Lord of Tresserhorn

Commander / EDH

bigkr88


Part commander damage win, part creature recursion, part control. The basic idea is to get a few tokens and cheap/good in the graveyard creatures out, a bit of equipment, drop Lord of Tresserhorn, equip, and begin swinging. If Tresserhorn is removed, then backup win conditions include using enchants and take control effects to create a constant recursion effect of sacrificing creatures, forcing the opponent to sacrifice creatures, and then gaining control of those creatures. The big instant win combo is Jokulhaups plus Grave Betrayal; wipe the board of everything but planeswalkers and enchants, and then gain control of all the creatures the opponents lost, with no hope of a response as they just lost all their lands. Obviously, land destruction in Commander sucks, but I included Jokulhaups to only cast it alongside Grave Betrayal, and if the combo goes off I will win in a turn or two anyways.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

39 - 0 Rares

26 - 0 Uncommons

19 - 0 Commons

Cards 101
Avg. CMC 3.99
Tokens Eldrazi Spawn 0/1 C, Elemental 5/5 BR, Emblem Tamiyo, the Moon Sage, Goblin 1/1 R, Serf 0/1 B, Snake 1/1 G, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Zombie 2/2 B, Zombie Wizard 1/1 UB
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