Part commander damage win, part creature recursion, part control. The basic idea is to get a few tokens and cheap/good in the graveyard creatures out, a bit of equipment, drop Lord of Tresserhorn, equip, and begin swinging. If Tresserhorn is removed, then backup win conditions include using enchants and take control effects to create a constant recursion effect of sacrificing creatures, forcing the opponent to sacrifice creatures, and then gaining control of those creatures. The big instant win combo is Jokulhaups plus Grave Betrayal; wipe the board of everything but planeswalkers and enchants, and then gain control of all the creatures the opponents lost, with no hope of a response as they just lost all their lands. Obviously, land destruction in Commander sucks, but I included Jokulhaups to only cast it alongside Grave Betrayal, and if the combo goes off I will win in a turn or two anyways.