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Skullbriar, the Walking Grave was the first general I ever used and one of the first magic decks I made. It was complete and utterly crap. Now I have the knowledge to make this deck right. Will update this with a full list of why cards are in here, but the basic gist is that its a quick beat down gig with Sacrifice Synergy to help keep Skullbriar, the Walking Grave safe.

Any comments, suggestions, and +1's would be much appreciated.

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Got some of the finishing touches with this deck, took out some of the unnecessary filler that was in here. Here is a list of the out cards; not really going to explain why they are out besides the fact they were just in for filler:

Slitherhead,Dragon Blood,Terastodon,Contagion Clasp,Vorapede,Reassembling Skeleton,Vigor Mortis,Golgari Guildmage,Phyrexian Obliterator,Beacon of Unrest

Here are the much better cards with explanations:

Forgotten Ancient: This card works great on getting counters onto Skullbriar, the Walking Grave in case it takes you a little while to get him out.

Blessings of Nature: More counters with the possibility of only costing a G, whats not to love?

Decree of Savagery: Not really here to put counters on everyone, just to put the 4 on the General and a card draw.

Fungal Behemoth: Another nice way to get free counters and no one can deal with him if he is suspended :D.

Attrition: Some more protection for the General and nice kill spell as well.

Blade of the Bloodchief: More counters and synergy with saccing, AND WAIT THERE'S MORE! If you got Mephidross Vampire out you get DOUBLE the counters!

Increasing Savagery: Counters with Flashback, so why wasn't it in before?

Unspeakable Symbol: Ok this one is kinda iffy. Very nice in 1v1 in case you need to get that last bit of General Damage in for the win, but in Multiplayer it isn't that great but is okay if you have Sword of Light and Shadow

Bow of Nylea: Only card from the new set. Better than Dragon Blood and has even more effects, also works great with Unspeakable Symbol.

Ashnod's Altar: More defense for the General and Mana

Savra, Queen of the Golgari: Put her in just because of the saccing synergy and just like the card. Might take her out.

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Revision 4 See all

(2 years ago)

Date added 10 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

43 - 0 Rares

24 - 0 Uncommons

10 - 0 Commons

Cards 102
Avg. CMC 3.31
Tokens Beast 3/3 G, Saproling 1/1 G, Worm 1/1 BG
Folders cool stuff, edh, EDH, Ideas for Commander
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