I played a deck similar to this and found that Harrow was better than cultivate. You get another land and you can still destroy an artifact.
January 7, 2011 10:28 p.m.
This was really built for multiplayer games, hence the DOJ's. I use cultivate so I can place 2 lands out, not just one. I want to ramp up to my Hoarding Dragon and the 2 plains for the DOJ ASAP. Sometimes I get the dragon out and kill him the following turn with a DOJ. Flame slash works in a pinch but feels wrong to use 2 cards and 6 mana to tutor the Liquid Coated metal or mimic vat.
Played this in several times and it was VERY successful Just knowing I might have a sweeper keeps most people from playing good out creatures fast. Pyroclasm usually dampens weenie deck's day and puts my manic vandal in a vat.
I am now rebuilding this with instants for duels, I let you know how it works.
January 9, 2011 9:45 p.m.
Ok, I'm going to try this now.
I took out white so I could focus more on getting out land destruction ASAP.
Added explore, so I could possibly go, turn 1: explore one extra card, 2 lands turn 2: liquimetal coating, third land and destroy permanent with Nature's Claim.
January 11, 2011 4:48 p.m.
Think I see an opportunity to add infect in here for alternate win condition
March 6, 2011 10:44 p.m.
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|Date added||5 years|
|Last updated||5 years|
This deck is Modern legal.