Description

How's it going everybody, I would like to start by saying that this is my only commander deck and that I will be sticking to mono white for now. I play commander about two nights a week in a group of 4 to 6 people at the same table. The list changes constantly but I'm to the point now where I'm happy with the land count and ramp.

I'm looking for some creative interactions, in these colors, that I haven't thought of yet. The deck likes to ramp early (generally can keep up with green), get the artifact package into play, play the mid game as an undesirable target, and then finish late game with flash speed angel tokens coming in on opponents end step and then attacking in with double-strike and lifelink on my turn.

Things that I'm looking for in the future would be Mana Crypt, Moat, and Forcefield.

Suggestions

Updates

Picked up my Academy Rectory today, time for testing.

Comments

znenneman says... #1

More updates, we have more of a "no attack" sub-theme now. Land recursion, and more artifact recursion. Added some new tutors to ensure combo pieces make it to the field.

April 14, 2017 1:55 p.m.

DanteBeleren says... #2

Since you're running a soft stax package with Kismet and Blind Obedience, you could step it up with the Orbs to make it hard locks (Winter Orb/Static Orb). Also would include Unwinding Clock and/or Clock of Omens to keep yourself out of trouble.

Council's Judgment is a great "spot" removal that gets around shroud/hexproof, or Tragic Arrogance if you want a more complete but controlled boardwipe.

You seem fairly content with your ramp/lands, but another noteworthy card is Endless Horizons. Maybe Strionic Resonator for all your triggered abilities? Tithe, Angel's Grace, and Comeuppance are all fun cards too.

Other than those fairly generic white good stuffs, not sure what to suggest for ya. It looks good overall, but seems like you're torn between stax/pillowfort and aggro weenies. Only other suggestion I'd have is to pick one and stick to it. You have a pretty solid package going for the control root, so I'd pull the remaining "weenie"/token cards for more control cards or win-cons that fall into that shell better.

Either way, hope that helps and +1 from me.

June 1, 2017 6:14 p.m.

znenneman says... #3

Thanks for the suggestions! This deck used to run heavy stax effects with Linvala as the commander, but the win condition relied on combo effects to win. I started sticking token generators in as an alternative win condition since my local group has ramped up their artifact/enchantment hate. This decklist is definitely more of a hybrid build due to my local meta. I did switch out my Knight of the White Orchid with a Chromatic Lantern to give my utility lands more color generation.

June 6, 2017 1:18 p.m.

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Compare to inventory
Date added 10 months
Last updated 1 month
Exclude colors UBRG
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.82
Tokens 1/1 Bird, 1/1 Soldier, 4/4 Angel, 1/1 Pegasus, Elspeth
Folders EDH (Control), decks to check out
Views 1225