"To death all must go, and so in death lies ultimate power."
This is the story of a Jekyll and Hyde scholar who in his quest to control his inner Homicidal Brute Flip gets immersed in his stinkweed. He attempts to copy the examples of success around him, but becomes a Phantasmal Image of them at best. He blames his Ghost Dad, but in reality its only his Birthing Pod and the ooze that he has to blame for his current situation. He becomes a Devoted Druid of the elementals, and picks up crabs...on and on he attempts to control his situation until it all explodes into infinity.
This is my Devoted Druid
combo deck. The goal is to throw cards in the graveyard with Hedron Crab
and Gifts Ungiven
early game, and bring out a Necrotic Ooze
for the win. The combo uses infinite mana (Morselhoarder
,) and the ooze copies Myr Propagator
s ability to make infinite Ooze tokens. I can then sac those tokens using Death Cultist
s ability to cause infinite loss of life while I gain infinite life. It's all brought together by Civilized Scholar
on the ooze, and repeated dredging of the Stinkweed Imp
. I like not having to transform into a Homicidal Brute
In the unfortunate event that this doesn't work, Thornling is a pretty effective beater when you can make it a 7/1 indestructible trampler, it helps to add inevitability. Morselhoarder can come in as a 6/4 too. Not the most efficient but they do the job.
I'm not sure if it's quite fast enough for the format so I'm going back to the control-based shell that it was. I found the heavy ramp and dedication to throwing stuff in the yard made my deck not very resilient. If I protect my important pieces and keep what the opponent is doing under control, I have a better chance of getting the dredge engine in place. Once that happens all the hate in the world is going to have to fight through a very deep stack.
I have some concern about graveyard hate like Rest in Peace , legends like Geist of Saint Traft , and decks like Tron and Splinter Twin that are just so damned consistent. So, in response my sideboard packs a heavy control element using things like Surgical Extraction and Snapcaster Mage to get the most of my Thoughtseize s, Inquisitions and Hedron Crab s. These allow me to pick those destructive pieces out of their decks for me to walk in clean and unabated.
The main thing this deck wants to do is not lose before turn five.
I'm thinking post sideboard of turning more into a mill-discard control deck. I'm liking Cinderhaze Wretch , Wickerbough Elder for discard and specialized defense, and Thoughtseize , Surgical Extraction and Snapcaster Mage for threat removal. Phantasmal Image helps me mirror what they're doing that's dangerous, or copy a Hedron Crab for fast milling, making my surgical extractions even stronger.
What do you guys think?
I find when I need to reanimate something my Unburial Rites
are in my yard.
I find when that happens I don't have white mana.
Unburial Rites is too useful to not play it. Bring back the ooze, or a choice Leviathan.
I think Hedron Crab
will help me more reliably get my combo pieces where I want them.
In case it's not clear, the ooze needs...
Thornling for haste and trample.
Myr Propagator allows me to tap to make ooze tokens. For 3 colorless mana.
Devoted Druid untaps the ooze for -1/-1 counters
Quillspike eats my -1/-1 counter and gives him +3/+3 in the process
Death Cultist let's me sac oozes to make an opponent lose one life while I gain one life.
And the engine to put it all together?
I gotta say, I love this deck. It is clever and intresting, but have you considered running more 1 mana dorks to allow for faster?
You know, that's a really good idea. The best cards to swap out would probably be the hand disruption I'm thinking.
Turn three fetch for a black source, dredge 12 more, cast or reanimate an ooze, win. Theoretically. A lot of things have to be in the right place but it's doable.
Many of your creature numbers are 1x of, 2x of, and so forth. What REALLY works for you? I suggest you try to improve upon adding towards what works and thin out what doesn't, or even take out the odd numbers to increase what works better. The consistency of your deck will vastly improve...
On another note, there have been a rash of 'Dredgevine' decks that have made Top 8 in Modern tournaments. They utilize a similar strategy. I would highly recommend you take a look at some of those decks.
@ aeonstoremyliver I completely agree with you, normally. This deck is a combo deck that wins me the game on turn 3-4. Every one or two of is important to doing what the deck does. I could go over it again, but I'd suggest reading the description to see what their functions are intended to be, it's all there.
Yeah, I get that, but even for consistency in the graveyard for Necrotic Ooze you would want more Myr Propagator and so on. Have you thought about Jarad's Orders , Mulch , Grisly Salvage , and Faithless Looting ?
I have. I don't deny a couple copies of Grisly Salvage would probably do me wonders. What would you take out? I do find between a timely chump block from a Stinkweed Imp a couple of Hedron Crab triggers off of fetch lands, and a recurring Life from the Loam , I don't usually have an issue filling up my graveyard.
I do have some concern about graveyard hate wrecking my singleton Death Cultist and Myr Propagator s though. Thornling and Morselhoarder have been reasonable beaters when it comes to that...god forbid.
I was playtesting this against my I Caught the Modern BUG, and with a turn 1 Deathrite Shaman I was able to keep the oozes in check. I know that you have the wide variety of creatures to do their respective jobs, but I think you need at least 1x more Myr Propagator . Maybe take out Death Cultist since he's not as effective unless you can make the infinite tokens?
Pithing Needle is an all around tool box sideboard card. I would run 4x of in your sideboard for graveyard hate and such.
@ ChiefWannaHacka...I always make infinite ooze tokens, since unless the propagator gets hated on, the combo goes off the turn the ooze hits the board. I could probably use another copy of him. But I agree Death Cultist and Myr Propagator are not a good creatures in their own, and thats why theyre singletons. I never want to see them until its time to go to combo town. Proper use of a Deathrite Shaman can keep me in check game one, after that "the plan" is to board into a more control build...I'm currently on the fence of whether to simplify this deck and go completely control, with a subtler combo to win; or cut Pod, Abrupt Decay , Havengul Lich and Avacyn's Pilgrim in favor of Grisly Salvage to go all in combo or lose...
I would go all combo and sideboard control elements. That way, you'll almost always have game one...
Ok, made a couple changes. Cut a few singleton "flavor" cards for more practical Birds of Paradise and Grisly Salvage . This deck started with four Pods, and has slowly run out of them. Interesting...
Would it be a good idea to cut the Phantasmal Image s and put in more one mana accelerators?
I'm not as solid with combo decks, but I think you might be fine with mana accelerators.
Turn 1: breeding pool, birds of paradise.
Turn 2: tap birds for blue, Hedron crab, tap pool for blue, Hedron crab, fetchland for a black source, dredge 12.
Turn 3: fetchland, pop, cast/Unburial Rites a Necrotic Ooze . Optimally at this point I will have a Devoted Druid , a Morselhoarder and a Thornling , as well as a Civilized Scholar Flip with a Stinkweed Imp either in the graveyard or my hand. Barring instant speed graveyard hate I win.
Awesome deck! My original ooze deck did use myr propagator as an alt win con. I found that Bloodrite Invoker
is a more efficient infinite life win than death cultist because it doesn't require you to have infinite ooze tokens, just infinite mana.
This deck looks very fun to play, +1 from me.
Bloodrite Invoker seems a lot more consistent. I like my Propogator + Death Cultist stylistically but from an efficiency standpoint I think I need to acquire some Invokers. Infinite mana is too easy with Morselhoarder and Devoted Druid .
Yeah, and I must say, I love how you have developed a story to go with your deck. Flavor and story are huge parts of Magic to me. It's also nice to see another person who fully appreciates the flavor text of Necrotic Ooze .
You know, after a few FNMs with my infinity ooze deck, I have found that Pithing Needle renders quite a bit of graveyard hate useless. Cards such as Deathrite Shaman , Relic of Progenitus , and Scavenging Ooze are fairly prominent in sideboards and the needle stops them all.g
I've been meaning to get my hands on a few more to squeeze in. It's one of those cards that will be eternally useful.
This deck draws me so much hate in my playgroup it's almost unfun. But at the same time I appreciate being the largest threat.
I would remove the Quillspike . While the Necrotic Ooze can copy its ability, the only cards you have that actually makes -1/-1 counters is the one Morselhoarder and the Devoted Druid . It doesn't seem like quite enough to get it all rolling. There's too much going on. You need to get one of these two situations:
And that's hard if you have no more than 2 of any of those cards.
This deck was a consistent turn 5 win when I played it. I began playing it in a multiplayer environment and after going off once or twice I got hated out of every game. It's currently in retirement.
The plan was to dredge myself with Hedron Crab and optimally the Civilized Scholar Flip /Stinkweed Imp dredge combo until my whole library was in the graveyard and blow up the board. Once people caught on though, every players answer was saved for me. My mana base for this deck is now in deck-large:my-crabs-are-flaring-up-again...good old Solar Flare.
Thanks though! This was my baby ever since Modern was announced as a format, and it started out just using the Druid/Quillspike combo...eventually I began to like the ridiculousness of this many pieces. It's not a challenge to go infinite with Necrotic Ooze so I may as well make it one. Hopefully one day I'll decide it's worth putting it back together.
Cool combo with some nice flexibility, and the story at the beginning was a nice touch +1
I forgot all about this beast!
Why not 4 Necrotic Ooze ? You need to him to make any of your combos work right?
Honestly Civilized Scholar Flip and Stinkweed Imp did the majority of the work while the rest of the creatures are effectively chump blockers until I draw an Ooze or a Gifts Ungiven . Minimally, I need a Scholar, an Imp and a haste source before I can start combo-ing out. Having more than 2 Necrotic Ooze just meant I would have cards in my hand that weren't useful to me immediately.
Thanks for the look! I hope one day I have motivation to put this back together, it's currently morphed into The Titan's Fleshbag because I wanted the fetches and Sun Titan is a win condition on its own.
This deck had originally begun as a midrange combo deck, but I eventually chose to go all in with the combo. Mostly for extravagance sake...lol
I do like the two cards you mentioned, and if I was to go more grindy midrange I'd probably consider both of them. The downside to Splinterfright
is it's a dead card (or creature) if there are no creatures in your graveyard.
Thanks for taking a look! I hope one day I decide to put this back together, but my playgroup hates on it...a lot.
i completely dig this approach to deck building - very refreshing! also, this build looks totally fun. +1!
Thanks! It was...an infinite number of infinite/infinite tokens to sac for infinite life gain/drain...
The best kind of kill is overkill...
the myr propagator combo doesn't work. It says to put a copy of MYR PROPAGATOR, not "of this creature".
The combo works.
|Date added||1 year|
|Last updated||10 months|
|Legal formats||Legacy, Modern, Vintage|
|Folders||Coo stuff, goot,goot,goot, Favorite Decks|