Resume
BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN! BURN!
Tips 'n' Tricks
Play Creatures FIRST.
Prioritize your sorcery-speed burn, starting with Rift Bolt.
Play two mana spells before one mana spells. This way you can minimize the mana waste.
Play fetchlands later. Don't crack them if not needed to trigger Searing Blaze.
Play instant spells on the opponent's end-of-turn. This way, you can minimize counterspells and you can act better considering the board.
Sideboard Plan
Cards are listed on priority removal/adding order.
Affinity
OUT: Eidolon of the Great Revel, Lightning Helix, Lava Spike, Boros Charm
IN: Destructive Revelry, Smash to Smithereens, Deflecting Palm, Path to Exile
Tron
OUT: Searing Blaze, Lightning Helix, Rift Bolt, Goblin Guide
IN: Deflecting Palm,
Atarka's Command
, Destructive Revelry,
Molten Rain
Burn
OUT: Lava Spike,
Atarka's Command
, Boros Charm
IN: Kor Firewalker, Dragon's Claw, Deflecting Palm
CoCo Elves
OUT: Lava Spike, Lightning Helix
IN: Path to Exile, Anger of the Gods, Volcanic Fallout, Pyroclasm
Flexibility
Burn is a pretty frexible deck. If you're on a budget, you can replace Goblin Guides and Eidolon of the Great Revel with Hellspark Elemental, Keldon Marauders and Spark Elemental, in this priority order.
Guerrilla Tactics
and
Fiery Temper
are good in a metagame full of 8racks and Liliana of the Veil-decks.
Volcanic Fallout can be an alternative to Anger of the Gods and Pyroclasm, depending on the importance of the uncounterable clause.
Molten Rain
is useful against deck that needs key lands, i.e. Tron and tricolor decks in general.