First run, 2-2 —Dec. 20, 2012

Played this last night to a 2-2 finish. Some things are problematic first game, like the total lack of removal. Negate was often a blowout second game, they totally didn't see it coming. Any deck that runs removal that can kill my 1/5s and 2/5s is a problem - the deck looks silly if they just kill every Faithmender that hits the board.

When the deck wins, it wins SLOW. The conservative play is almost always the correct one.

Still not sure this shouldn't just be Omnidoor Thragvelation or Craterhoof Elfball. Deck needs more mana dorks, badly. This leads directly into me wanting more Craterhoofs.