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Legacy Affinity
I am still not comfortable with going with a 3rd color, thats a must in modern but in legacy it will really slow you down.
You have glimmervoid, springleaf drum, and mox opal..... That's 12 sources of "any color" mana. Not quite sure why a third color is bad here as you have more sources of any color than normal lands...
Yeah but I am going to play an artifact land over a glimmervoid, thats just there incase I dont get a mox.
Thats kinda why I am thinking of running dismember as removal. It's already in the colors I am playing.
That's still 8 sources... MORE than enough, as all you need is R.
After using the playtester on this deck for a couple days now I feel 2 glimmervoid and 1 tezz can go, but replace with what? removal is near about out of the question so Iam thinking 3 ravagers.
But at 65$ idk.
I still think that you would be better suited to run Galvanic Blast but a Vapor Snag bounce wouldn't be terrible either.
I suppose, Not my first choice but I guess it depends on your meta. Also, I know you don't want to hear anything out of B/U but Dispatch is AMAZING removal for Affinity.
That it is not sure if its right for legacy
That it is not sure if its right for legacy
The only difference between legacy and modern is that modern has banned the artifact lands making it a hair slower. That is the only difference in almost every build.
But I play in a world of T 0 no.
Correction, the ONLY artifact land modern is allowed to run is Darksteel Citadel .
One mana exile will be relevant in ANY format from 60 card standard to 100 card EDH as long as you can count on the metalcraft. Your turn one will activate metalcraft which allows you to pick off a Stoneforge Mystic before she becomes problematic.
Where it differs is since I can't have the artifact lands I use Inkmoth Nexus and Blinkmoth Nexus . This is why I have a hard time understanding your reluctance to run 1cmc removal due to the fact that any color mana is ridiculously easy.
However, as it is your construction I'll just simply say that it's not the way I would build it and leave it at that. Turn Aside works if you are worried about such things.
Correction, the ONLY artifact land modern is allowed to run is Darksteel Citadel .
One mana exile will be relevant in ANY format from 60 card standard to 100 card EDH as long as you can count on the metalcraft. Your turn one will activate metalcraft which allows you to pick off a Stoneforge Mystic before she becomes problematic.
Where it differs is since I can't have the artifact lands I use Inkmoth Nexus and Blinkmoth Nexus . This is why I have a hard time understanding your reluctance to run 1cmc removal due to the fact that any color mana is ridiculously easy.
However, as it is your construction I'll just simply say that it's not the way I would build it and leave it at that. Turn Aside works if you are worried about such things.
Correction, the ONLY artifact land modern is allowed to run is Darksteel Citadel .
One mana exile will be relevant in ANY format from 60 card standard to 100 card EDH as long as you can count on the metalcraft. Your turn one will activate metalcraft which allows you to pick off a Stoneforge Mystic before she becomes problematic.
Where it differs is since I can't have the artifact lands I use Inkmoth Nexus and Blinkmoth Nexus . This is why I have a hard time understanding your reluctance to run 1cmc removal due to the fact that any color mana is ridiculously easy.
However, as it is your construction I'll just simply say that it's not the way I would build it and leave it at that. Turn Aside works if you are worried about such things.
Sorry for the triple post. Wonky net.
Also, what does this sentence mean? "But I play in a world of T 0 no."
That gets one thing on your turn one. Easily played around.
Well I did some work to the main, myr enforcer in place of ravagers for the time being.
Thinking of just replacing them for dispatch.
Spell Pierce and Duress are both good for side board. also 3 Angel of Despair for Show and Tell decks as when they play there Show and Tell and try to bring out an Omniscience you blow it up and have a 5/5 beat stick.
| Low | Avg | High |
| $202.2 | $258.41 | $394.55 |
| Date added | 11 months |
| Last updated | 7 months |
| Legal formats | None |
| Sets | New Phyrexia, Mirrodin Besieged, Scars of Mirrodin, 2011 Core Set, Shards of Alara, Lorwyn, Fifth Dawn, Darksteel, Mirrodin, Tempest |
| Cards | 60 |
| Avg. CMC | 3.21 |
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Ohthenoises says...
You have enough draw to comfortably drop to 2 tezz and 2-3 champion. In those 3-4 slots I would add Galvanic Blast as a kick in the nuts.
I have a modern affinity: deck:domo-arigato-mr-roboto where the only difference is the artifact colored lands are banned in modern.
September 12, 2012 10:42 a.m.