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LANDo Calrissian

RedHipster

Commander / EDH*

Score: Unrated


Description

Taking a concept developed by a friend and turning it from "No Fun" too a more "Hardly ever having fun" Land Destruction deck. More or less built for my specific playgroup.

Updates

— July 29, 2012

Objective it to wipe boards and still have some firepower left over, whether strong or average.-Trolls there for flavor and board wipe survival.-Need to limit the number of single target LDs

Elmlick says...

#1

You don't have enough mana sources to get your strategy going. Have you thought of ramping into lands that quickly become artifacts or enchantments that provide you mana? There are some other cards (can't recall names form the top of my head) that allow you destroy permanents; or whenever you sacrifice something they must sacrifice it as well. You don't have any basic lands in your deck, so cards like Harrow and Cultivate that allow you to find lands won't be of any use.

I like what most of your deck has, especially the creature cards! The synergy that have with land destruction is impressive. Again, you need mana to play them. Since your playing with crucible of worlds you can just put the lands back into play. Oracle of Mul Daya and other cards allow you to play more than one land a turn. That kind of acceleration will allow you to get the jump on your opponent and keep the land destruction up.

I'd also throw in a couple of spells that allow you to return a card from your graveyard to your hand. [noxious revival] and [revival] to name a few. Then there are the eldrazi; I especially like It That Betrays because anything they sacrifice becomes yours, even lands!

July 29, 2012 8:17 a.m.

Elmlick says...

#2

You don't have enough mana sources to get your strategy going. Have you thought of ramping into lands that quickly become artifacts or enchantments that provide you mana? There are some other cards (can't recall names form the top of my head) that allow you destroy permanents; or whenever you sacrifice something they must sacrifice it as well. You don't have any basic lands in your deck, so cards like Harrow and Cultivate that allow you to find lands won't be of any use.

I like what most of your deck has, especially the creature cards! The synergy that have with land destruction is impressive. Again, you need mana to play them. Since your playing with crucible of worlds you can just put the lands back into play. Oracle of Mul Daya and other cards allow you to play more than one land a turn. That kind of acceleration will allow you to get the jump on your opponent and keep the land destruction up.

I'd also throw in a couple of spells that allow you to return a card from your graveyard to your hand. [noxious revival] and [revival] to name a few. Then there are the eldrazi; I especially like It That Betrays because anything they sacrifice becomes yours, even lands!

July 29, 2012 8:17 a.m.

tg_kaz says...

#3

Fastbond is banned bro. Also you might wanna try adding Blasphemous Act.

July 29, 2012 8:46 p.m.

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TCGPlayer.com price Checkout

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$152.92 $213.14 $346.8
2 missing from calculation
Date added 1 year
Last updated 1 year
Legal formats None
Sets Magic 2013, Planechase 2012 Edition, Avacyn Restored , Innistrad, 2012 Core Set , MTG: Commander, Mirrodin Besieged, Scars of Mirrodin, From the Vault: Relics, 2011 Core Set, Worldwake, Zendikar, Shadowmoor, Tenth Edition, Planar Chaos, Time Spiral, Time Spiral "Timeshifted", Coldsnap, Ravnica: City of Guilds, Ninth Edition, Saviors of Kamigawa, Betrayers of Kamigawa, Champions of Kamigawa, Eighth Edition, Judgment, Odyssey, Invasion, Prophecy, Mercadian Masques, Urza's Destiny, Classic Sixth Edition, Urza's Saga, Revised Edition
Cards 100
Avg. CMC 4.14

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