pie chart

KynaTiro's Karsts and Karats

Commander / EDH

GrinningGrebe


Description

Deck Introduction

For the great part Kynaios and Tiro of Meletis's decks revolve around a grouphug-ish strategy, trying to get the most advantage from their asymmetric triggered ability, while doing politics around the table.

Here we have a little different take on them: turns out that an Exploration effect with an Howling Mine sitting in the command zone supports very well with a land value strategy. In addition to this, we got a huge defender to soak up some early damage and an essentially innocuos general, who will help us making friends more than enemies if needed.

So we got land ramp, powerful land sinergies and some huge spell to take advantage of all the mana sources we will be regurgitating on the battlefield. This is not a fast deck and surely much more on the midrange side with heavy hitters and good interaction. Finally, to spice things up, a minor "topdeck matters" subtheme, with cards like Entreat the Angels and Rashmi, Eternities Crafter jammed into the deck for added value.

Landfalling

First goal of the deck is taking advantage of the resilience of lands as a card type. They're difficult to interact with and playing them does not use the stack, reducing the possibilities to answer to our opponents. Obviously first thing to do is to break the limitation to play only one land per turn: so we got ways to play multiple lands in one turn or engines that give us constant landfall triggers. As a plan B we have our commander(s) as a source of cards, land drops and good karma with the rest of the table.

To keep the removal choices on theme, I use Song of the Dryads and Imprisoned in the Moon. While being awesome options to keep pesky Commanders or permanents away from the action, they synergize perfectly with cards such Vesuva or Thespian's Stage, thanks to a weird ruling that let them copy the original card.

Miracles and top decking

Filtering draws is good in any edh deck, so why not taking even more advantage from it ? Cards like Oracle and Courser send our strategy in this direction, turning Sensei's Divining Top and Brainstorm into real card advantage. Next step is using this tools to help our "luck" through a miracled Entreat the Angels or a (not so) fortuitous counter by Counterbalance.

Top deck manipulation:
- Sensei's Divining Top
- Brainstorm
- Sylvan Library
- Mystical Tutor

Top deck payoff:
- Entreat the Angels, Terminus
- Oracle of Mul Daya, Courser of Kruphix
- Keranos, God of Storms
- Counterbalance
- Rashmi, Eternities Crafter

Whoops... it's a miracle!

Mystical Tutor + Entreat the Angels

Wonderful interaction between two good card on their own. With the huge amount of mana we can get in the mid/late game this can easily win you the game on the spot. Add a haste enabler or one of the multiple ways to draw cards on the end step before your turn to get a much more consistent chance of winning.

Overwhelming Wave

Genesis Wave

Wonderful card, even more if hitting a land doesn't count as a miss for the deck. In this way you don't need to cast it to flip your whole deck on the table: just hitting a landfall effect and several lands can get you a commanding position at the table. With greater amounts of mana pumped into it this can give us even a haste enabler or a Lotus Cobra to hit hard instantly or netting mana in the process. Just time it at the right time, to avoid counters or board sweepers and you'll be golden.

Wait... Valakut is not Legendary ?

Prismatic Omen + Valakut, the Molten Pinnacle (or more ?)

My favourite synergy and wincon. Unfortunately this list can't run enough Mountains to trigger Valakut on its own, but enchantments and lands are types resilient enough to be a problem for your opponents when this combo is online.
And why not have more bolting lands if we have the opportunity ? Valakut #2, Valakut #3 and Valakut #4 are everything we could ever want: great utility cards capable of giving us value until we need them to transform into an erupting volcano.

Karoo Dance

Sakura-Tribe Scout + Retreat to Coralhelm + Ravnica Bounceland

This generates infinite landfall triggers, needing another piece to obtain some value:
- Lotus Cobra or similar for infinite mana
- Nissa's emblem for infinite cards
- Angry Omnath for infinite bolting tokens

Knightfall

Knight of the Reliquary + Retreat to Coralhelm + Prismatic Omen

A classic Modern combo adapted for a 4-color environment. This let us cycle through our library leaving us with a huge beater, a lot of mana and an untapped Kessig Wolf Run. We're playing multiplayer so this won't win you the game on the spot like in other formats, but it is composed by pieces useful on their own.
Shortlist:
- Sylvan Safekeeper
- Fact or Fiction
- Future Sight(IN or OUT?)
- Mina and Denn, Wildborn
- Brainstorm


Work in progress...

Suggestions

Updates Add

Comments

29% Casual

71% Competitive





Compare to inventory
Date added 10 months
Last updated 4 weeks
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.17
Tokens 1/1 Spirit, 1/1 Elemental, 3/3 Beast, Clue, 3/3 Golem, 4/4 Elemental, 1/1 Kor Ally, 4/4 Angel, 6/6 Dragon, 1/1 Bird
Votes
Ignored suggestions
Shared with
Views