Maybeboard


This deck revolves around landfall.

originally this deck was fairly grouphuggy as many people have made it, but since the ability they bring allows for the pilot of the deck to play a potential second land each turn, in addition to drawing a card, I decided that I wanted to explore the options and see if that particular ability could be exploited. Good news: it can.

Landfall is a particularly sticky ability since it is a triggered ability, however it is based of a land entering the battlefield and as such there is very little in the way of countering lands from ETB so the rate at which this trigger is successful is astounding.

5/26/21 - this deck has undergone updates. new commander is OMNATH LOCUS OF CREATION

And if you can find ways to maximize your land entering the battle field, with Explore or Oracle of Mul Daya for instance, that is potentially 4 land drops per turn. Cards like Horn of Greed capitalize on that tremendously. additionally, if you could somehow have a combo that allows you do use your land, sac it to gain something useful, and then bring it back again, that would be truly broken. And no, I am not talking about Crucible of Worlds, I'm talking about the combo of Splendid Reclamation + Zuran Orb . use lands for mana, sac lands for life, bring them back for more triggers and more mana. often times this is enough to clear any board and win the game.

dont forget about silly little cards such as Retreat to Coralhelm + Ruin Ghost .... can you see the potential with those two cards?

thus cards such as Admonition Angel, Roil Elemental and Emeria Shepherd are all incredibly powerful since they do not need to do anything for their ability other than exist.

Overall, this deck is heavy on the ramp potential, and shines in multi-player games. the general allows for political survival until you have a more capable board state. 9/10 times you may not be attacked for some time due to the nice card draw you provide the table. cheers, and turn that hug into a choke hold.

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I have recently updated the description, and the cards, this deck is ready to go!

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Date added 7 years
Last updated 2 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

23 - 0 Mythic Rares

41 - 0 Rares

19 - 0 Uncommons

8 - 0 Commons

Cards 98
Avg. CMC 3.46
Tokens Beast 3/3 G, Beast 4/4 G, Bird 2/2 U, City's Blessing, Elemental 5/3 G, Elemental 5/5 RG, Emblem Nissa, Vital Force, Emblem Wrenn and Six, Treasure
Folders Top 5
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