You play control cards for defense, to protect yourself at first. By midgame the plan is to play enough enchantments to activate Kruphix's creature mode. Once he's a creature we dump auras on him and win with commander damage. Enchantments are harder to kill and provide a great source of devotion that doesn't die to most removal. I try not to open myself to losing auras because of losing a couple devotion in play and having him turn back into an enchantment. I like there to be like 8 or 9+ devotion of enchantments or hexproof/shroud creatures out before I load him up to be safe. Fun deck to play.

Look at all my EDH decks!

Click to see them ranked by tier on my profile



Updates Add


Compare to inventory
Date added 1 year
Last updated 11 months

This deck is 1v1 Commander legal.

Cards 100
Avg. CMC 3.44
Tokens 1/1 Eldrazi Scion, 3/3 Beast, 1/2 Spider, 0/1 Eldrazi Spawn, 5/5 Wurm
Folders Need to build
Ignored suggestions
Shared with

Revision 2 See all

1 year ago)

-1 Nissa, Voice of Zendikar main
-1 Simic Signet main
-1 Acidic Slime main
+1 Infiltrator's Magemark main
-1 Genesis Hydra main
+1 Mana Leak main
+1 Breeding Pool main
-1 Squall Line main
-1 Illusionist's Bracers main
+1 Sandwurm Convergence main
+1 Nylea, God of the Hunt main
+3 Forest main
-1 Elvish Mystic main
+1 Hunting Wilds main
-1 Thrasios, Triton Hero main
+1 Mind's Dilation main
+1 Dawn's Reflection main
-1 Prime Speaker Zegana main
+1 Eel Umbra main
-1 Okina, Temple to the Grandfathers main
and 118 other change(s)