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Despite ustilizing a very weak creature type, I've found this deck to be effective in multiplayer games, as the deck tends to be underestimated, given the lack of recognisable cards.

The look of horror however when a player goes to swing their Zur, Brago or Drama at you, only to realise that every creature in your deck is practically designed to shoot down their fliers is priceless.

I had to push the land ramp package pretty hard to cover the higher cost of the chosen tribe, and the land base itself is still pending upgrades.

Functionally, this deck plays very appropriately to the spider tribe, you slowly spin a web of small, not overly aggravating pieces like your tribal artifacts, ramp spells and blocker base, before sending out Thantis in the second main phase and watching your opponents forced to acknowledge that their Lotus Cobra or Teysa, Orzhov Scion has a power and toughness. Usually losing creatures to blockers on the first turn, and then leaving every other turn with minimal blockers for your army to backswing.

This deck is pure, Jundy chaos. Casual, but a lot of fun!

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70% Casual

30% Competitive

Date added 5 years
Last updated 3 years
Exclude colors WU
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

35 - 0 Rares

18 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 3.55
Tokens Beast 3/3 G, Cat Warrior 2/2 G, Emblem Vivien Reid, Insect 1/1 G, Spider 1/2 G, Spider 2/4 B
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