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name says it all... + 1 if you like the deck, comment if you can think of any changes for the better.
Had the most awesome play with this deck at FNM last week.Turn 1- Kuldotha Rebirth Turn 2- top decked a Goblin Guide , played that one in addition to the one i already had in my hand.Turn 3- Top Decked a Goblin Chieftain , played it and swung for the win
I like the deck, Kiln Fiend + Assault Strobe is always good, it works pretty good for being a budget red deck. Though with the cost of 2x Koth of the Hammer = $70+ I would think it would be better invested in Plated Geopede and some fetch lands or maybe Kargan Dragonlord . Also with all those goblins maybe Goblin Chieftain could serve you well. Also you could probably do better than Galvanic Blast considering you could never use metal craft for it, perhaps Fling . Then you could launch a powered up kiln fiend for the win after he swings hard on turn 3, fling also gives him +3 before he is sacrificed too.
I have Koth of the Hammer in here because i was lucky enough to open them in a pack. And i would love to put in Kargan Dragonlord but he is vary hard to find...Fling could help and i may replace Galvanic Blast with it i just put in the blast as another one drop burn to boost Kiln Fiend . Im still deciding if i like the Ember Hauler or not and i may replace him with Plated Geopede
fling is not that good. it does not boost kiln fiend and uses up two mana that i could be using for more useful spells that deal damage and boost kiln fiend. Based on playing this deck chandras are much better for the late game since RDW does not always win as fast as it should.
That Silence BS sucks, sorry to hear that, but this deck is pretty boss.
Fling works best with Act of Treason and Mark of Mutiny but those won't fit in your deck, so I agree with keeping Fling out. Put in something else IMO. Try a Reverberate or Chandra Ablaze . Ablaze may not fit your curve, but with burning spells her ultimate is a undisputed win condition. Drawing the cards would help too if you run out of burn spells or if you need that 1 more spell.
I would like to put reverberate in instead of searing blaze but i haven't been able to find them or trade for them. As for chandra i tried her out and by the time i could play her i didn't have a hand and its usually hard for me to get up to six mana
card:Chandra's Spitfire will deffinetly be helpful as it can powerup at the same time as Kiln Fiend so you could hit for a bit more, plus her toughness is more than burst lightning or galvonic blast so that's good. I think she is a good addition. Also she could combo with her planeswalker too for the long game. Searing Blaze would also be a good choice too. I don't know about Temple Bell though, do you really want your opponent drawing an extra card too?
oops i meant to say taking out the Arc Trail i dont know what i was thinking when i typed that. my problem with searing blaze is that i can only play it if the opponent has a creature and my thought behind temple bell was they may draw another card but it will allow me to draw more burn spells...i realize them drawing is bad but i cant think of anything else that would let me draw cards
Also with Arc Trail the opponent would have to have a creature, because it says to "another" target creature or player, which if I am not mistaken would mean that you could not do both damages to the player. If your concern is that your opponent does not have a creature on the board I would recommend using Forked Bolt instead.
As for Temple Bell , there really is no red card that lets you draw cards however I can not think of a benefit to having your opponent and you draw a card at the same time. There would be very few times where the extra card draw would allow for a win condition to where if you were to draw your extra card instead of Temple Bell it would not be the same. For that reason I am thinking you ought to go for something else instead of Temple Bell .
@jessetaverne i personally like the chimeric masses. they are really good for when im running out of options and i can drop it with 3 or 4 counters to use as a beater. As for the panic spellbombs they might not be a bad idea but i dont no what i would take out for them
|Date added||3 years|
|Last updated||3 years|