Greetings, Friend! Welcome to my Kruphix EDH-List.
This is somewhat of a Work in Progress, as I have not built the deck in its entirety. Rather, this is an Evolution of a previous deck of mine, a Sultai EDH list with Kydele, Chosen of Kruphix and Ikra Shidiqi, the Usurper.
To give you a brief history, when I played that Sultai deck, I often found myself in the position where I was in a stable situation with Kydele on the board, and was able to basically draw my entire deck through chaining spells like Blue Sun's Zenith or Stroke of Genius. Which made me face a problem. While i was able to keep all those cards in hand thanks to Reliquary Tower or Kruphix, my deck was now empty or nearly so, which in Magic is kind of bad. I liked having my entire deck in hand, having all the options I could ever want, but loosing because of an empty library felt suboptimal.
This led me to develop this list. The goal of the deck is to get my entire deck in hand as before, but then prevent myself from decking. This is achieved by the card Abundance. The way this works is as follows: Abundance creates a replacement effect for drawing. That means, instead of drawing, I look through my library from top to bottom for a land or nonland. Now if my library is empty and I draw a card, instead of loosing the game, I look through my (empty) library, fail to find a card, and then simply move on. You dont loose the game due to fail-to-find, only fail-to-draw!
As backup for Abundance I play Elixir of Immortality. This lets me shuffle my graveyard back into my library, potentially saving my ass if Abundance gets taken down. Also it lets me reuse the cards I play indefinitely, so for example I won't just run out of removal or counterspells at some point.
What goes well with an abnormaly large handsize? Maro creatures are pretty good, as is making those creatures unblockable through Thassa, God of the Sea. Ivory Tower gains us huge amounts of life. And of course, we have our entire range of interaction at our disposal, stopping whatever becomes to threatening for us.
But how do we get there in the first place? Well, there are mainly two steps for this. First, we ramp. Ideally with a two cmc rampspell into a 4 cmc rampspell, which ideally leaves us with 7+ mana on turn 4. At this point we play Kruphix, God of Horizons and start amassing mana, which we then can use to fuel our big drawspells. The best one of these is Enter the Infinite, which lets us draw our entire deck outright, for a measly 12 mana, which is fairly easy to achieve with kruphix. Especially so if we happen to draw Doubling Cube, our way to really big mana. And if we couple that with Kiora's Follower and Murkfiend Liege... well it's not infinite mana, but I would argue that it's close enough. There is a reason Prophet of Kruphix was banned in EDH, and the stupid things it does with Kruphix on board was part of that.
Speaking of Infinite, you might ask yourself why I dont just use some actuall infinite combo. That is a personal preference of mine, I really dislike infinite combo stuff, or kind of cheap wins like lab maniac.
Appendix of card explanations Show
Alchemist's Refuge:
Allows us to just pass our turn and decide later whether we want to cast something or just save our mana with Kruphix. Also lets us keep up countermagic while still being able to cast value spells if we don't have to spend mana on counters. The 3-mana per usage tax is annoying, which is why I would add Leyline of Anticipation or Vedalken Orrery if those weren't as expensive as they are atm. Has the advantage of being less likely to be destroyed over those though.
Cascading Cataracts:
This one is pretty neat, because it lets us convert some of that big heap of colorless mana into colored mana so that we can actually cast our cards. Has a tax of one mana per use, but that is worth it.
Frontier Siege:
Ramps us for 4 mana as long as it stays on the battlefield, because with Kruphix out, we get to keep that juicy mana around instead of having to spend it right away.
Budget Version Show
If you want to make a more budget friendly version of the deck, here are some suggestions for what cards you might cut from the deck.
Crawlspace: Similar effect as Propaganda, but in my opinion not as strong and it is somewhat expensive. Replace with some low-cmc creature that's good at blocking or your favorite interactive spell not yet included.
Cyclonic Rift: Exceptionally strong blue boardwipe, but pretty expensive as well. Is kind of hard to replace since Simic doesnt get many boardwipes at all, but depending on your meta having only Evacuation and Ixidron might be fine.
Eternal Witness: Not really necessary to the deck, but is rather just an allround solid card. Actually really easy to replace since regrowth has just been reprinted in Masters25.
Mystical Tutor: It is neat that this lets you tutor for Enter the Infinite which is one of the central pieces in this deck, but once again not really essential since you eventually get there with draw X spells anyways.
Thassa, God of the Sea: This is redundant with Rogue's Passage and therefore cutable. Thassa has the advantage over the Passage in letting you scry and having a lower continuous cost, but being a land is an advantage in and off itself since it is harder to destroy (bad wording lol, but exiling, countering and shuffling all ignore indestructible) and tutorable by Tempt with Discovery and Ulvenwald Hydra.
Tolaria West: Allows you to tutor for any of your important lands or Everflowing Chalice which is neat, but not necessary.
Pimped Version Show
Consecrated Sphinx: Why bother with big draw spells when one Sphinxy boi can do it all on its own? Just make sure too keep up countermagic, because this is one of the more hated upon cards in edh, for good reason.
Exploration: Extremely good ramp spell that is especially good with drawing a lot of cards.
Fetch lands: Not a lot to explain here. Pull extra weight with stuff like Brainstorm and Sylvan Library.
Rhystic Study: A) Your opponents pay a one mana tax on every spell or B) you draw a card for every spell they play. Yeah thats pretty good.
Seedborn Muse: The closest thing available to an unbanned Prophet of Kruphix. If you have the money and want to power up the deck with one card, this is probably it.
Sensei's Divining Top: See Sylvan Library. It has been stated that Top should go into pretty much every EDH deck that has the necessary budget, and I don't disagree with that.
Sylvan Library: Premium card draw that allows you to find exactly what you need that much quicker.
Worldly Tutor: Fetching Seedborn Muse for a measly one mana? At instant speed? Dont mind if I do. The fact that the Tutor is card disadvantage doesnt really matter if what you get with it sometimes allows you to draw your entire deck the next turn.
That is it for now, suggestions/ideas/opinions appreciated!
Add Commit/Memory!