Kruphix and the Value Town Toolbox (Pantry Raid)

Commander / EDH* Bababad

SCORE: 100 | 254 COMMENTS | 23167 VIEWS | IN 50 FOLDERS


The Great Sundering —Oct. 31, 2017

Tweaked a few things to drop CMC and give me some new tempo options

Giant Adephage, Rishkar's Expertise, and Vizier of the Menagerie were dropped because they were no longer needed, clunky, and not necessary (respectively).

Sunder is the main addition I wish to highlight because I don't know of many other decks that can use it in their favor. Using this forces my opponents to discard either lands or options, let alone having to replay their lands slowly while I can stockpile mana or vomit lands out with Oracle of Mul Daya effects. I have come back from games at 2 life with this card, playing it multiple times a game feels extremely mean but is needed to offset other stall decks and green ramp shells.

Fact or Fiction feels right at home. Giving me access to 5 cards, either in hand or as recursion targets in the yard, at any point in the game is always welcome. This feels better than Rishkar's Expertise because it can be played at any point and can be hit with Torrential Gearhulk which was always an annoyance with RE.

Azusa, Lost but Seeking was thrown back in because the new addition of Thaumatic Compass  Flip and Sunder have made her more relevant to this build again. Casting Sunder on my main phase, tapping all of my residual mana for papa, passing to combat (forcing any residual mana my opponents had to dissipate), then playing a green source one 2nd main and throwing down Azusa, Lost but Seeking accelerates me so hard against my opponents. Its easy to have 2cmc counter mana open for the next go around the table or hold onto Pact of Negation for the possible Path to Exile or other one drop removal tends to net me the game.

All in all my deck feels far more stable and draw heavy in its current form, if not a little more underhanded and dirty

Bababad says... #1

Azusa, Lost but Seeking has been a fairly dead draw as of late, gonna test Vizier of the Menagerie for a week or so to see if the utility of giving my colorless mana color is worth the slot.

September 6, 2017 7:26 p.m.

Bababad says... #2

Mana Drain reprint in iconic masters should push this card into the realm of availability pricewise for me. Definitely will go in over Counterspell when I do

September 8, 2017 4:19 p.m.

Bababad says... #3

As much as I would love having Growing Rites of Itlimoc I don't belive I can reliably hit the 4 creatures to flip it, and in that situation 4+ mana isn't going to make a huge difference.

Search for Azcanta however is super useful hand fixing early game, instantaneous ramp/dig mid game, and reliable dig with unused mana sounds incredibly useful.

Vizier of the Menagerie is a very welcome change, have had nothing but smooth hands and silly plays since I swapped him in.

September 12, 2017 10:05 p.m. Edited.

Cicjose says... #4

Garruk, Caller of Beasts because why wouldn't you want another way to cast creatures for free

September 12, 2017 10:11 p.m.

Bababad says... #5

Haven't gotten to test that garruk before! In the past it has proven quite difficult to protect a planeswalker to the point where they are useful unless they do something for me the turn they hit the board. My meta has an excessive amount of nonland permanent removal.

In this case, he fills a 6 drop slot (which is already shared by 8 cards).

His + is pretty handy, but I forsee me shipping a lot of control cards I would have much preferred keeping.

His - only hits around 16 creatures (many of which are timing dependent, meaning I usually play them at instant on opponents turns) and a lot of the time I would have much preferred playing them with the 6 mana I had to invest in playing him. Since I can play any card in deck with 5 mana sources because of Kruphix's ability, id likely rather store that 6 mana or play the creature that turn. Even if he can repeatedly do the ability the subsequent turns, I don't see having enough relevant green creatures to justify the - and it would force me to play off tempo quite often.

His ult is certainly impressive, but I don't think I could protect him until he ulted.

The only walkers in deck currently are Nissa, Steward of Elements because she is an extremely useful hand fixer early game, with scry effects / Vizier of the Menagerie / Oracle of Mul Daya I can effectively use her neg, and her ult is repeatable in this deck when I play her for 20 mana. there is also Nissa, Vastwood Seer  Flip that literally acts as a Wood Elves that has card advantage late game.

I've tested quite a few over the years, but there is always an issue if they cannot protect themselves efficaciously:

Nissa, Worldwaker People kept instant speed wiping when I used her ult, her other abilities were trace useful but I got tired of losing lands.

Garruk, Primal Hunter was in the original brew of this deck, essentially got taken out because he didn't affect the board overmuch and was a terrible topdeck if I couldn't massive draw the turn I played him.

Garruk Wildspeaker was pretty consistent, but didn't do enough except ramping me a little early game.

Tamiyo, the Moon Sage did a fair amount, but the ult takes forever to hit.

Kiora, the Crashing Wave actually pushed me forward, protected itself, and could ult reliably...but Panharmonicon recently replaced her.

September 12, 2017 10:41 p.m.

Bababad says... #6

gonna play around with Cloudstone Curio this weekend after some more than gentle prodding from my gf. Seems like it will do more work for me in the long run than Asceticism which was generally just used to solidify my game winning turn, which isn't super needed nowadays.

September 14, 2017 7:38 p.m.

Bababad says... #7

Got my hands on two Thaumatic Compass foils at prerelease and I absolutely adore strictly better Journeyer's Kite

In here it gives me something to use my mana on before papa comes down. Curving into one mana acceleration, fixing my hand early game, guaranteeing reliable land drop, and a free Maze of Ith is pretry pushed in edh.

And the flip land foils in this set are amazing if you haven't seen yet

September 25, 2017 8:09 a.m.

superhuman21 says... #8

Drain Power, Elite Arcanist, Thran Dynamo, Courser of Kruphix Are all cards I could see as being useful in this deck.
Mycosynth Lattice could also be something to consider. It helps with utilizing big Kruphix's ability to turn extra mana colorless.

September 26, 2017 12:08 p.m.

superhuman21 says... #9

Also if you're going to go the route of having a large hand, then Psychosis Crawler can be deadly.

September 26, 2017 12:10 p.m.

Bababad says... #10

Thanks for the recs! I've played around with most of these cards in here at one time or another, but its always good to reassess for the most current build. You never know what could pop up and be abusable. So let's see:

Psychosis Crawler has been in the top 5 cards I've wanted to integrate into this build for some time. In testing it isn't the most substantial 5 drop and seems to only be desirable when im abusing Prime Speaker Zegana triggers or Rishkar's Expertise, which makes it kind of a win more unless im facing stax/prison variants. It does next to nothing for board state or tempo and as a standalone card its neat but not super variable.

Courser of Kruphix was in the brew for quite awhile, it was only replaced by Azusa, Lost but Seeking who herself has fallen out. Sakura-Tribe Elder, Shaman of Forgotten Ways, and the newly added Thaumatic Compass fill the niche incredibly well currently. Sylvan Library, Nissa, Steward of Elements andThassa, God of the Sea usually fix my hand more efficaciously which in turn lets me hit the lands I need and ship the ones I don't early game. For the most part I only need 5 mana sources to play anything in this deck efficiently and courser tended to sit in hand, hit the board like a pillow falling onto the floor, and telegraphed my draws a little too much for too little benefit. I originally dropped this guy and Azusa because they were horrible topdecks late game and don't necessarily gain me tempo.

Thran Dynamo is an amazing card, but until about turn 7 I'd rather leave my mana open to respond with or at least bluff a counter/response and flash in something else with Teferi, Mage of Zhalfir, Winding Canyons, or Alchemist's Refuge. I would likely put Sol Ring back in before dynamo because it all but guarantees a turn 3 kruphix, past that I don't have a need multi mana rocks. Simic Signet was swapped in for Sol Ring recently just to give color to my floating colorless mana in a pinch.

Drain Power seems pretty cool, but early game I would primarily want it to play kruphix and I couldn't assure id have 3 blue/1 green to reliably do that (presuming im not getting green or blue from the spell itself). Outside of that, the sorcery speed of the spell really kills it for me. I don't feel like jumping through hoops to empty someone's mana options during their untap phase (with flash enablers) is worth it to me if the card doesn't let me reliably ramp out to papa or do much besides that. For the most part a counterspell does the same job early game, and late game the ramp is negligible or win more. Not multitool enough for me currently, but I will test the card out in my planeswalker deck :P

Elite Arcanist is a pretty cool guy, combos for days, but really easy to remove. My meta would eat him alive, especially since Elesh Norn, Grand Cenobite is so prevalent and a standalone deck I see weekly. I don't want to lose the initial casting of the exiled instant when someone removes him in response because it robs me of the graveyard access to the spell after the fact, which is something I capitalize on and plan around most games. I feel bad even flashing back instants sometimes, when Eternal Witness effects let me recast them 4 or more times a game if needed.

Mycosynth Lattice is an amazing card that I do not currently own. I'm not sure I could justify it in the 6 cmc slot in this deck even if I had it though. It would have to compete with Rishkar's Expertise, Progenitor Mimic, Duplicant, and Prime Speaker Zegana, all of which are workhorses in this build. Currently testing Vizier of the Menagerie to give color to papa's mana and he is doing amazingly well. The non-reveal peek options have also played a major factor in recent games, so much so that it might justify him in slot over the mana fixing.

September 26, 2017 1:20 p.m. Edited.

superhuman21 says... #11

I appreciate the explanation for each. All of it makes sense with things in your Meta, etc.

September 26, 2017 2:44 p.m.

Bababad says... #12

Happy to do it! superhuman21

Thanks again for taking the time to peruse and recommend. Defending my picks is a very productive exercise for me and usually prompts thought into combos/synergies I could be capitalizing on.

September 26, 2017 2:55 p.m.

thijmnesoy says... #13

cool deck! only a bit too less lands I think

October 2, 2017 11:44 a.m.

Bababad says... #14

thank you!

I haven't been having much issue with hitting my 5 lands recently. All the early game scry/draw/dorkage fills the gaps extremely well. Keep in mind that I can play every card in deck with 5 mana sources.

October 2, 2017 1:08 p.m.

Bababad says... #15

toying around with Search for Azcanta and Ramunap Excavator synergies for early game abuse

October 3, 2017 1:39 p.m.

Zerraphon says... #16

How has Defense of the Heart been working?? In this brew?

October 4, 2017 7:55 a.m.

Bababad says... #17

It has been stalling the board immensely :)

I don't always get to tutor off of it but it stops my opponents from playing creatures until they can remove it, which gives me time to set up or win outright.

If it does get off...I usually grab Jin-Gitaxias, Core Augur and Spellskite or Deadeye Navigator and Greenwarden of Murasa depending on my matchups, but that's game most of the time

It's an amazing tempo piece

October 4, 2017 8:57 a.m.

thijmnesoy says... #18

nice

October 4, 2017 9:07 a.m.

Bababad says... #19

Throwing in Faerie Artisans for the extreme utility of copying all etb effects from my opponents.

Abuse with Cloudstone Curio to bounce FA in response to the token entering, causing the token to be permanent even if I replay FA.

Panharmonicon still doubles token generation, which gives me double etb to my opponents' one instance

Heck I can even flash this sucker in with Winding Canyons and Alchemist's Refuge to surprise copy an infleuential big drop.

Simply put this is an amazing value piece that makes opponents think twice before playing big etb booties....just keep that Sun Titan and Karmic Guide in hand if you know what's good for ya :P

I'm super excited about this card because frankly I've never seen it before and its refreshing as hell

October 5, 2017 3:18 p.m.

Podkomorka says... #20

The competitive tag is for cedh decks. This deck (and Kruphix) have no viability in cEDH environments.

October 11, 2017 5:08 p.m.

Bababad says... #21

Golly gee, ill get right on that. The nuances of this extremely regulated format must have slipped my mind when I started tagging.

October 11, 2017 5:38 p.m.

Zerraphon says... #22

Hey again! So I've made a lot of changes to my Kruphix deck and I was wondering what you'd replace an Abundance with, I mean its a fun card and ensures my land drop but i dont really need more ramp with all my scry/Cultivate's and such. would something like Blue Sun's Zenith come to mind? Because abundance with my updated deck is a kinda a bad top deck...Also, do you have an issue with aggro decks? and do you know of any blue/green cards that help vs aggro?

October 17, 2017 7:05 p.m.

Bababad says... #23

Abundance can be swapped out for AEtherize pretty easily to hose aggro decks a little better.

Blue Sun's Zenith is pretty solid, though if you are going for recursion options Pull from Tomorrow fills the role better and can be hit with Muddle the Mixture

Constant Mists, Spore Frog, Fog Bank can help you against aggro decks. 1v1 the only fast decks that gave me huge issue were Rafiq of the Many and Zurgo Helmsmasher if my starting hand was bad. If they hit their rocks and acceleration they swing for lethal turn 4, but one wrench throws that tempo off balance.

Overall I don't see many true to form aggro decks often, most swingy decks tend to peak at around turn 6 (xenagod, kaarthas, samut). If you feel that sort of thing coming, the best i can recommemd is to hold off playing kruphix until after hosing their tempo or killing/countering their commander.

October 17, 2017 9:08 p.m. Edited.

Zerraphon says... #24

Yeah i had AEtherspouts but swapped it out for Evacuation! I totally forgot there was a 4 mana AEtherspouts!! Thanks for the help! Really do appreciate it! I like BSZ because of the recursion+ shuffle, have you thought of putting in a Psychosis Crawler in here with all the draw? And how did the amonkhet blue god work for you?

October 17, 2017 10:02 p.m.

Bababad says... #25

Kefnet the Mindful didn't do too well in my build tbh. Even as a mana dump I didn't have enough abusable lands to capitalize on and never felt like a good play to use it. In landfall builds it's a power piece for sure though!

I can't find the space for Psychosis Crawler, been trying for awhile, but it goes into an important cmc slot and doesn't do a ton on its own.

October 17, 2017 11:02 p.m.