Kresh the Bloodbraided craves removal i would suggest dropping a few creatures and adding more removal and some ramp maybe drop the creatures with infect an alt. option is add a bunch of creatures that sac themselves so kresh gets bigger from them.... i like the idea of having a shit ton of pingers out now if you had multiple ways of giving deathtouch it would be pretty awesome
Let's start with your land and just a note i am just going to name all lands that work here if you have a budget not all pf these will be for you. ready go.
Taiga ,Badlands ,Bayou ,Verdant Catacombs , Raging Ravine , Lavaclaw Reaches ,Savage Lands ,Twilight Mire , Graven Cairns , Fire-Lit Thicket , Blood Crypt , Stomping Ground , Overgrown Tomb , Golgari Rot Farm , Gruul Turf , Rakdos Carnarium , Reflecting Pool , Vivid Crag , Vivid Marsh , Vivid Grove , Blackcleave Cliffs , Copperline Gorge , Ghitu Encampment , Treetop Village , Spawning Pool , Llanowar Reborn , Sulfurous Springs , Llanowar Wastes , Karplusan Forest , Dragonskull Summit , Rootbound Crag , Akoum Refuge , Kazandu Refuge , Jund Panorama , Terramorphic Expanse , Evolving Wilds
there are many more but this should be a good starting point
quick note you cant use Hypervolt Grasp in this deck due to the blue mana symbol on the card
Creatures with Evoke are great candidates for a deck with a General that has to do with creatures being sent to the graveyard from play.