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I went 2-2 at the 2nd FNM. Took 7th out of 15 people.
First Round bye2nd Round Won 2-0 against mono green hydra deck3rd Round Lost 2-1 against black reanamation deck (very close) he used black sun's zenith on me five times and oblivion ringed krenko mob boss twice4th Round Lost 2-0 against white blue control deck he board wiped me a couple timesI need to find something to counter control decks. Something to side board when I know the other guy is going to kill creatures or try to board wipe. I am adding a couple reverberates for sure to double the spell damage i do. Need something to protect creatures from spells or a strong creature for long games in my sideboard. Suggestions welcome.
I went to my first FNM and with this deck I went 3-2.
Won 2-1 to a green aggro.Lost 2-1 to a red goblinWon 2-0 idk the deck because I beat him too fastLost 2-1 to an exalted deck (i played it bad)Won 2-0 to a white token deck
I am dropping arms dealer and adding hellrider instead. I am also dropping two ghost quarters and adding 2 hellion crucibles. Also dropping pillar of flame for brimstone volley.
also think about running a couple planewalkers in the side against board wipes, they pretty much stick it out through anything. Oblivion Ring will still hurt, but that's a risk you might have to take. Firewing Phoenix isn't a goblin, but it pisses off spot removal and provides sustainability while rebuilding your board presence after a board wipe. just some thoughts :) good luck
Maybe I do need to play a little slower against board wipes. Its possible. I am not sure. I could sideboard Chandra, the Firebrand I was thinking (i am not sure if this suggestion could work?) maybe I could sideboard cards to transform my mono red to a red blue. The mono red works great against other aggro decks or midrange decks. But the control decks end up killing all my creatures which are higher than one drops. I could swap out some burn cards like Burn at the Stake , card:Krenko's Command, or others and add Cancel , Dissipate , and Negate . The splash of blue will keep creatures on the field long enough to swing for 8+ damage and the control decks won't have creatures out fast enough to stop it. Could this work?
You could, but when you sideboard, remember you can only have 15 max in a sideboard. And when you do that you need to pick and choose what helps you the most and what doesn't in any given situation, which is a tough choice to make. If you're going to run some blue, make the control small cost, like Redirect and Negate and Dissipate .
Tokens seem to be the strong point of your deck, so I'd say maybe it'd be better to board out Goblin Wardriver and Brimstone Volley rather than Burn at the Stake and card:Krenko's Command. That's my personal input though, and I'm not a big red player. And overall, it's all up to you to choose.
it's a potential... i've personally always loved the idea of the sideboard completely changing the thrust of the deck. in this case i think that a 4x Negate might suffice, as that is what will truly help you out: only 1U, so easy mana fix, as well as countering potential removal outright. could be a lot of fun :) you could run Sulfur Falls in the sideboard too, perhaps 1 or 2 even in the main if you intend on siding blue in. it's risky business, but again, i love the concept :)
oh, and i do think Chandra would make a great sideboard card as well. i would note that card:Krenko's Command isn't something you would want to get rid of when sideboarding, since it's a 2-for-1 card and can help you more quickly recover from a board wipe. instead i would recommend siding Hellrider s out, since he requires more board presence to begin with (and when up against board wipes, he's not really all that useful).
try out the blue, in a copy of the deck or something, i'm interested in seeing how it works out :)
Most spells i faced targeted all creatures and not just one so i like Cancel better than Redirect . But I haven't exactly figured out what to take out to add the splash of blue but I also think it would be an interesting fix when the control decks seem to be killing creatures regularly. The one i was able to win against the control was because his board wipe was a turn slow so i swang for 8 with Goblin Wardriver and a couple goblins. So i thought against those decks protecting creatures allows me to swing early and often in turns 3, 4, and 5.
Also Goblin Wardriver is my ideal two drop. It makes my attacks with token or goblins double and if i get chieftan out then i start swinging with 3's per creature. It seems to be pretty powerful. I also am going to switch a playset of Vexing Devil for Goblin Fireslinger
i am going to suggest a goblin for you if you want a bigger mana build up, another way to use your goblins besides goblin grenade and such: Skirk Prospector it builds exceptionally well with Banefire . since krenko, mob boss is in your deck and is spitting out tokens of goblins and you can use skirk prospector to sac them to build a huge mana base for the banefire which can't be countered and the damage can't be prevented if the cost is 5 or more which is a great combo. Goblin King and Blood Moon is also another great combo as well.
|Date added||1 year|
|Last updated||1 year|
|Legal formats||Extended, Legacy, Vintage, Commander / EDH, Modern|
|Illegal cards||Incinerate , Goblin Wardriver , Goblin Chieftain , Goblin Grenade , Goblin Fireslinger|
|Top rank||#20 on 2012-07-22|