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Krenko, Mob Boss: Mobocracy

Commander / EDH Goblins Mono-Red Tribal



I have a few simple yes or no questions for you:

  1. Do you enjoy playing tribal EDH?
  2. Do you have a penchant for tribes that have ample support & a rich MTG history dating back to Alpha?
  3. Do you like the silly, maniacal chaos of the Goblin tribe?
  4. Do you enjoy the challenge and limitations of mono-colour EDH deck building?
  5. Do you like to inflict absurd amounts of damage to your opponent's face?
If you answered yes to 1 or more of the above, look no further than Krenko, Mob Boss .

Quickly getting Krenko on the table and amassing a revolting, overwhelming goblin army is the name of the game. Most of 'Krenko's Flunkeys/Kingpins' serve a specific purpose - pump & haste effects are definitely key, but there's a few other tricks that the goblins have in store for our opponents too. The 'Mob Devastation' choices are fairly self explanatory and also play into the goblin horde strategy of doom.

As you can see from the decklist, there's no shortage of ways to put all these goblins to work. Thanks to the abundance and variety of cruel options, the deck continues to amuse & makes for some effective tribal carnage. Overall I'm pretty happy with the current build, however suggestions and comments are always welcome.

Goblin Swarm


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