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((10k View Update!)) Kozilek, The Great Distortion

Commander / EDH* Colorless Eldrazi Ramp



10,000 views! Feels good batman. I've decided to take the time to revamp this whole Tappedout deck. I've landed on a very tight list that isn't likely to see any changes unless something crazy gets printed. I'm really not counting on another Planar Bridge level card in the near future.

I've been playing Colorless EDH for over 4 years now, so I've had a long time to learn the ins and outs. the bottom line of the deck is that you want to dump your hand and cast Kozilek, the Great Distortion to refill it. While your opponents (hopefully) struggle to deal with the Eldrazi menace (pun intended) You should have time to assemble a machine to dominate the rest of the game.

Quick notes: I've relegated myself to modern borders only. Which means cutting things like Tower of the Magistrate and perhaps more notably, Metalworker Winding Canyons and Grim Monolith It kinda sucks, but I like the deck to have that modern / Masterpiece sheen.

And now for a perhaps-unnecessarily-lengthy card-by-card analysis.

CARD DRAW: The crux of all EDH decks

Sensei's Divining Top and Scroll Rack Apparently there's some fancy way to use these in EDH, but really all we care about is that they virtually add cards to your hand that otherwise wouldn't be there for Kozilek, at instant speed.

Staff of Nin it neuters Planeswalkers, it draws cards! what else do you want?

Mind's Eye Easily the most powerful draw engine in the deck excluding our pair of Kozileks. Drawing cards is good.

Skullclamp No matter how many times you end up not being able to use this because you didn't get your token producers, it stays in. It is broken, and always has been broken.

PLANESWALKERS: I lived as a Colorless player before the days of Ugin. I'm glad that the world has been so kind to this deck.

Karn Liberated Spot removal, and a threat that people overreact to can be real nice. He is mostly spot removal.

Ugin, the Spirit Dragon Absolute staple. The ult is just what we want, the -X makes an excellent 4th boardwipe, the +2 can kill walkers. Win Win Win.

RAMP: Lots of this is just plain ramp. Skipping things like Ur-Golem's Eye

Thought Vessel another great new-age Colorless card. Play it.

Krark-Clan Ironworks In this deck, Krark-Clan will almost always be better than Ashnod's Altar. But both are still great.

Ashnod's Altar We'd rather have Krark-Clan, but Ashnod's is too good to exclude.

Hedron Archive Battle for Zendikar was so unbelievably good to this deck. Play this card in every deck ever, Colorless or not.

Burnished Hart Back in the bad ol' days, Colorless Commander wasn't allowed to play basic lands because lands technically contained their respective color symbols. Oath of the Gatewatch allows us to play staples like this.

Solemn Simulacrum The same. As fun as it was to play a deck with no basics, you can't deny things like Sad Robot. Remember that Torpor Orb shuts this card down.

Dreamstone Hedron Cards Cards Cards Cards Cards

Unstable Obelisk another card that makes me think Wizards was really been looking after we colorless players. The deck needs as much spot removal as it can get in order to avoid running things like Scour from Existence

Conduit of Ruin he goes and gets a dude for you to play next turn. Otherwise he still just ramps into Kozilek. He's also a 5/5. Battle was very good to us.

Oblivion Sower Battle was VERY good to us.

CREATURES: Plenty of colorless utility creatures. Eldrazi are a good win condition in any deck, they're just about the ONLY non-combo win condition in this deck.

Platinum Angel here almost exclusively because I adore the Masterpiece art. Secondarily because of the ability to whip it out at instant speed with Planar Bridge

Duplicant More spot removal. This card is the second of only three cards that get hosed by our Torpor Orb, do not forget that.

Void Winnower I will never cut this. Half because 'you can't even' is pretty hilarious, half because i once countered a Rise of the Dark Realms by discarding it.

Soul of New Phyrexia The golden child of M15, this was always going to be an automatic include in Colorless. Protecting our stuff is incredibly important

Steel Hellkite More removal. Whenever you can, blow people's stuff up. The primary goal of this card is to destroy things, beatdown is a secondary function.

Myr Battlesphere It's a target for Myr Turbine 's second ability, it makes a bunch of myr, it bashes for a ton, it makes a bunch of myr. It is the third card in this deck that gets hosed by our own Torpor Orb

Endbringer Oath was good to us too. This is amazing. It can ping down planeswalkers, it can maze things, it can draw cards. EVERY TURN. If you aren't playing this, you aren't playing colorless.

Wurmcoil Engine makes tokens, is huge, is one of the only sources of lifegain in this deck. Just a fantastic card overall. Excellent part of any Trading Post shenanigans you set up.

Emrakul, the Promised End SHE'S BACK AND LESS BANNED THAN EVER. No annihilator, but still amazing. Taking other people's turns is VERY IMPORTANT in this deck, as it gives us access to colored spells.

Ulamog, the Infinite Gyre Spot removal, awful Annihilator baddy, must be answered or will win the game.

Ulamog, the Ceaseless Hunger DOUBLE removal. A huge 10/10 indestructible but that doesnt matter, exiling their top 20 is MASSIVE in edh. Look for ways to crash in with Ulamog and then play Oblivion Sower

Kozilek, Butcher of Truth The only Eldrazi titan without a "the" In it's title. Weird. Drawing 4 is well worth it, but I would never choose to cast this Kozilek over the one in the Command Zone.


Relic of Progenitus hits us too, but drawing a card is great.

Grafdigger's Cage This card is just silly, AND it hits nothing in our deck except for Planar Bridge

BOARDWIPES: If you're playing Commander, you gotta have some. Notably excluding Perilous Vault because we can't afford to have our things exiled.

Oblivion Stone Interacts with untap engines, might not blow up some of our stuff.

All Is Dust Doesn't hit any of our stuff, says SACRIFICE instead of destroy... It's just amazing.

Nevinyrral's Disk Pretty generic boardwipe card... Until you add Darksteel Forge and laugh maniacally.

MACHINE PARTS: The bread and butter of the deck. This will help you gain complete and utter control of the board while/until your Eldrazi start to destroy everything everyone has ever loved.

Staff of Domination Does just about everything. As many times as you have mana, hard to say no to. Memory Jar was cut in favor of this, a more permanent way to get card advantage.

Spine of Ish Sah Spot removal and an excellent little engine with sac outlets like Phyrexia's Core, Trading Post, and Krark-clan Ironwork.

Voltaic Key broken card. Skip past the downside of Mana Vault or Basalt Monolith, or just make more dudes for 1 with Myr Turbine and Trading Post.

Clock of Omens is probably more powerful than Paradox Engine in this deck. Especially when you get Myr Turbine online. Make sure you have real tokens, or things will get real confusing real fast...

[Paradox Engine] Wizards makes mistakes too. It just so happens that in this deck, it's not that much of an impossibly broken combo piece.

Planar Bridge infinitely better than Planar Portal. Don't play Planar Portal. Still love being able to whip out things like Platinum Angel at instant speed.

Mimic Vat interacts with untap engines, and more importantly gives us the ability to use our opponent's colored creatures.

Vedalken Orrery Suddenly being able to subvert turn order in EDH is impossibly powerful. Play this card.

Trading Post Everything this deck wants to do on one card. A big old value engine that almost always goes underestimated and unanswered.

Mindslaver is here for the same reasons we are obligated to play Emrakul. Playing other people's cards is important in a deck with so few/expensive answers of its own.

Expedition Map is self explanitory. Treat it as a second copy of Eye of Ugin most of the time.

Myr Turbine Makes tons of dudes. With untap engines it gets absolutely out of hand. Add a Krark-Clan Ironworks, an Ashnod's Altar, and/or a Skullclamp, and you're probably winning the game soon.

PROTECTION: We have to keep our dudes and our machine alive. This is how you do that.

Champion's Helm normally wouldn't be seen in a deck like this. But it's a Masterpiece, so I figure why not. With such a heavy emphasis on Kozilek, we want him to have hexproof as often as possible.

Lightning Greaves Amazing masterpiece. Cheatyboots are a self explanatory include. Haste is good, shroud is better.

Swiftfoot Boots Not-so-cheatyboots as my playgroup calls them. Hexproof is important.

Darksteel Forge makes our machine indestructible. Literally. It's very important to have, very fun to Planar Bridge out. Keep in mind the powerful interaction between this and Nevinyrral's Disk.

Torpor Orb Never don't play this card. It might feel bad once or twice when your Solemn Simulacrum cant get you a land, but stopping things like Reclamation Sage, Acidic Slime, and most importantly Bane of Progress is way too important to go without.

Thanks for all the views friendos, make sure to upvote. I hope this deck is as fun for those who play it as it is for me. Noncombo colorless is the best around.

BONUS: Fun Game Log

VS: Kalia of the VastA 3 player game where the third player lost pretty quick to a new-ish Kalia player's crazy gas. The end game resulted in me with my own Duplicant on Mimic Vat and using Trading Post to get back Platinum Angel and stick some Swiftfoot Boots on her. Won the game by Commander damage while I was at -71 life.



Itseggrolltime says... #1

Hey! This is a really cool build. Have you thought about doing an in depth Primer? If not, know where to find one for a similar deck? Thanks!

January 26, 2016 4:34 p.m.

QuietMyth says... #2

@itseggrolltime I'm afraid I haven't got the aptitude to put that much work into it ;) The deck's core comes from here, though. It's an excellent primer. http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/477463-kozilek-butcher-with-juice

January 27, 2016 9:39 a.m.

DARK_VOID says... #3

I like this a lot! But what's the purpose of Urborg, Tomb of Yawgmoth

January 29, 2016 10:43 a.m.

QuietMyth says... #4

@Dark_Void Urborg, Tomb of Yawgmoth makes lands like Eye of Ugin, Maze of Ith, and Ancient Tomb tap for one mana instead of none or 2 with lots of pain.

January 29, 2016 5:01 p.m.

Kilrane says... #5

How does the Mind Slaver + Trading Post wincon work? You sac stuff with trading post?

January 29, 2016 7:33 p.m.

QuietMyth says... #6

It's not so much a wincon really unless it's down to 1v1. You will often have a creature to sac and it's mindslaver lock when you do

January 30, 2016 1:20 a.m.

Itseggrolltime says... #7

Thank you @QuietMyth! Put together the deck with my cards and proxies and it is a lot of fun!

February 5, 2016 4:22 p.m.

Matrixxx999 says... #8

You should consider Memory Jar and Scroll Rack. These cards provides the fuel for Newzileks counterspell ability, and it is just a very good cards for card advantage.

March 23, 2016 4:58 a.m.

QuietMyth says... #9

@Matrixxx999 yeah, Scroll Rack is something im looking for, im just generally not willing to spend over 20$ on single, nonland cards. Memory Jar is less exciting, probably wont be able to find a slot for it considering the things im missing already.

March 29, 2016 1:11 a.m.

abby315 says... #10

Great deck and writeup-- I love the updates, they're entertaining to read. I'll be taking some notes for my own Kozilek EDH, though we run them a little differently. :)

May 10, 2016 12:36 a.m.

QuietMyth says... #12

Thanks abby315 I try to make it more fun to read. Mostly makes it more fun to write though haha

May 10, 2016 11:57 p.m.

magicfanzzz says... #13

I like it. But what about Matter Reshaper or Oblivion Sower for more Ramp ?

May 31, 2016 4:31 a.m.

outstare says... #17

Duplicant is one of the best colorless cards I don't see in here. I think it is a grievous mistake to cut it.

Staff of Domination and Rings of Brighthearth would give you a way to create infinite mana with Basalt Monolith or Metalworker and instantly win the game by gaining infinite life and drawing your whole deck.

Sandstone Oracle is a great card. I would highly recommend you run it.

Memory Jar is absolutely nuts. 5 colorless mana to draw 7 cards is insane. Ignore the fact that your opponents get to temporarily see some more cards as they will only have the potential to play instants while you get to dump your whole hand as you wish. "Oh you have a Metalworker out but only 2 cards left in hand? Sure! I'll just Memory Jar and have enough mana to cast everything!" If you have a way to recur this card, like Myr Retriever, things get really gross.

June 3, 2016 1:15 a.m.

QuietMyth says... #18

outstare ah, thanks for bringing that up. Reminds me of how outdated this list is, i definitely have Duplicant back in by now. Ill do another update soon, and delete all the mumbo jumbo i put in, dont really need to keep a changelog when TO does it for me. Lol. Sandstone Oracle really doesnt have a slot here, both Kozileks are far more preferable to cast, and the upside that an opp might have 20 or so cards in hand isnt really worth it. Myr Retriever is pretty great, but I find it doesnt synergize as well as you would like. The 'get artifacts back' engine in this deck is Trading Post and tokens. Im working on Staff and Rings,they are just sooo hard to find without outright buying them.

June 7, 2016 3:18 a.m.

Nintendows says... #19

Ashnod's Altar seems strange with basically only Myr Battlesphere working with it. Pretty much any other sac outlet or mana producer would work better here.

October 27, 2016 2:29 p.m.

QuietMyth says... #20

Nintendows Mimic Vat Myr Turbine Trading Post Krark-clan Ironworks is definitely the one we'd prefer to draw, but Ashnods still fits pretty well.

On that note, I realize now that this decklist is a bit out of date, just before I retired the deck it included Nim Deathmantle and Wurmcoil Engine to do the Ashnod's Altar / Krark-Clan Ironworks + Nim Deathmantle + Wurmcoil Engine / Myr Battlesphere infinite token/mana combo

Thanks for commenting :3

October 27, 2016 2:43 p.m.

Alondith says... #21

You should add Library of Leng and Nephalia Academy, Library worked pretty well for me. Also would synergize really well with Memory Jar

November 7, 2016 9:26 a.m.

Nintendows says... #22

Alondith: Remember, Library of Leng doesn't work with the cost in Koz because it's a cost, not an effect.

You can’t use the Library of Leng ability to place a discarded card on top of your library when you discard a card as a cost, because costs aren’t effects.
November 7, 2016 4:53 p.m.

Alondith says... #23

@Nintendows what about Geier Reach Sanitarium or Memory Jar ? Discard happens after the cost

November 8, 2016 12:26 p.m.

QuietMyth says... #24

Alondith I think he thought you were trying to get the cards discarded to Kozilek's counterspell ability to go back on top of the deck. You don't typically end up discarding cards in any other way. Unfortunately all of the artifact and land utility slots are taken up by better things as far as Library and Academy are concerned. Memory Jar is definitely something I was looking at, because it just gives you a brand new hand in response to a spell you might not have the CMC for. But the deck got retired before I got my hands on that, or a Scroll Rack

November 8, 2016 2:14 p.m.

studajew says... #25

Why don't you use Doubling Cube?

January 3, 2017 2:55 p.m.

QuietMyth says... #26

studajew It's just a hard card to find really. I'll definitely pick one up when I can. This decklist in particular is from before I had to sell a few cards, thankfully I got my Mana Crypt back recently, :D

January 5, 2017 9:22 p.m.

Deathbend says... #27

I'd add an It That Betrays for the combo with All Is Dust

March 14, 2017 10:25 p.m.

QuietMyth says... #28

Deathbend It that betrays is pretty well established to be a huge 'win-more' card. It doesnt really get a slot in this deck unfortunately, despite it seeming so powerful its more of a casual card

March 15, 2017 11:45 p.m.

Deathbend says... #29

Fair enough

March 16, 2017 12:58 a.m.

Xyrael says... #30

Colorless EDH = <3 +1 for sure, great list!

March 19, 2017 12:13 a.m.

Iron_Cube says... #31

Steel Hellkite is another great creature + removal. And you can get it back with Haven of the Spirit Dragon.
Also, Etched Champion is pretty good in this kind of deck.

Great deck! Quite similar to mine. I'm playing this commander mainly for fun, but here is my list if you want to see it :
Colorless Distortion - EDH

May 7, 2017 7 a.m.

what makes you say the Staff of Nin can hurt planeswalkers?

May 27, 2017 3:55 p.m.

Iron_Cube says... #33

SpiritoftheSands 'If a source you control would deal noncombat damage to an opponent, you may have that source deal that damage to a planeswalker that opponent controls instead.'

Staff of Nin deals 1 to target player, then you choose to redirect it to their planeswalker.

May 27, 2017 4:36 p.m.

thats cool, i didnt know that rule

May 27, 2017 5:32 p.m.

evilclown5609 says... #35

Damping Matrix
and im not sure if you have a reason or not but i'm really surprised i don't see Darksteel Colossus Blightsteel Colossus or Colossus of Akros

June 14, 2017 8:28 a.m.

QuietMyth says... #36

evilclown5609 Damping Matrix makes us unable to use Kozilek's ability... would never play that. Crawlspace is okay, but I've got the extra Maze effects in here for things like that. Colossus is almost always too much investment, and Blightsteel got cut when Emrakul came out, mostly for flavor reasons. Also because Blightsteel is lame. ;o

June 14, 2017 10:03 p.m.

Aethaleon says... #37

You have no target removal, Titan's Presence, Scour from Existence. Also, a Warping Wail might be useful.

June 16, 2017 12:39 p.m.

KarnAgGolem says... #38

heya nice build! Probably going to look things over to get more inspiration for my Kozilek as well.I'd love your thoughts on my build Kozilek, The Gas Pedal

June 16, 2017 2:51 p.m.

QuietMyth says... #39

Aethaleon I have tons of spot removal. Karn Liberated Unstable Obelisk Spine of Ish Sah Duplicant Steel Hellkite and more importantly Ulamog, the Ceaseless Hunger and Ulamog, the Infinite Gyre

Titan's Presence would be excellent if it had the "Or on the battlefield' clause that a lot of the dragon tribal stuff in Tarkir block got. It doesnt, so Titan's presence doesn't make the cut. Scour from Existence is powerfully bad, we've done everything in our power to avoid running it. and Warping Wail was cut in favor of focusing more on keeping Kozilek out to counter spells.

June 17, 2017 1:21 a.m.

Cloudstone Curio, have you considered it as a means of Bouncing the Titans for reuse, especially your general if you get Paradox Engine online?

Also land-wise have you considered Urzatron? Its vulnerable as any land combo without green to back it up, but works wonders in the games that you do assemble it.

July 1, 2017 6:11 p.m.

QuietMyth says... #41

ZoakoTHEnotSogreat unfortunately the nonartifact clause on curio makes it neigh unplayable. The list is way too tight to give up on utility for subpar creatures to fit that theme. That being said bouncing titans is a real thing for sure, but youd be better off using Erratic Portal

The land list for this deck is getting even tighter with Hour of Devastation giving us the Grave-hate desert. Really, this deck ought to be playing 2 to 4 more wastes for anti-antinonbasic cards. And i cant even find cuts for those ;-; Tron is really unreliable, we would rather focus on getting eye of ugin ancient tomb etc

July 2, 2017 5:26 a.m.

What is your main reason for including the manlands since I doubt you put them in here just to chump block?

Also what do you intend to cut for the Scavenger Grounds?

July 4, 2017 11:36 p.m.

QuietMyth says... #43

ZoakoTHEnotSogreat the manlands can form an important part of the machine. Chump blocking is pretty effective more than youd think, but the primary reason is that they can speed up use of Trading Post and alongside ashnods altar and Krark clan turn into pseudo Crystal Vein lands.My meta had taken a bit of a turn away from Narset, Enlightened Master so i believe Arcane Lighthouse is getting axed. Grave decks are more prominent now. And removing shroud\hexproof isnt as good as you might think when your deck's spot removal costs 7 mana. Thanks for the comments :D

July 5, 2017 12:04 a.m.

Looks sweet! Just wondering, what cards would you replace to have the few old border cards you mentioned in the deck?

September 5, 2017 2:26 a.m.

QuietMyth says... #45

The-Tree-Of-Might the main things you lose if you want new borders are Winding Canyons (buy em up now! Theyre on the reserved list but somehow only 8$) Grim Monolith which i never owned a copy of anyway, and a pet card of mine Tower of the Magistrate thanks for writing :D

September 5, 2017 3:45 a.m.

QuietMyth I meant in order to put those 3 cards in, what do I take out?

September 5, 2017 2:23 p.m.

QuietMyth says... #47

The-Tree-Of-Might i actually dont even know anymore. All this crazy CRAZY stuff from Ixalan is going to shake this deck up more than BFZ block did, wowza

September 6, 2017 2:04 a.m.

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+1 Paradox Engine main
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