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Artifact (1)


Hi Guys, i've spent a lot of time making this deck and i think i will share it with you.

The deck functions by making as many dorks as possible, using Kinnans ability to get more, rinse and repeat. This deck attempts to win by early mid-game through using massive amounts of ramp and using X cost draw cards coupled with "Win on final draw" cards like jace to burn through my entire deck as quick as possible and win through draw. While this is attempted I use mass amounts of counterspells to slow my opponents, hopefully crippling their mana economy, and protect from board wipes and spot removal, which would regularly put my plan back many turns. This deck also runs cards like Void Winnower and Orochi Hatchery to minimise the amount of potential damage the enemy can do to me. so i don't die before i can draw out.

The deck is already very consistent at winning but I would love some feedback about the deck and how to improve it. I already know the dorks aren't as optimised as possible but i don't have the biggest budget ): but all feedback is welcomed and looked at.

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98% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

29 - 0 Rares

20 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 3.10
Tokens Clue, Snake 1/1 G
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