Maybeboard


Extremely low mana costs and quick heavy damages.

The main structure of the deck is complete, with the mandatory Kuldotha and cards for such an archetype, but I'm always unsure about the exact additions that could make this deck reach its highest efficiency possible. More creatures, artifacts, or spells? Which ones to keep or change? 3 CCM is a maximum, and enabling kill turn 3 would be good (should be doable with perfect conditions).

I've considered a lot of cards already, and put most of them in the "maybe" list. Advices/opinions would be greatly appreciated!

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Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Rares

20 - 0 Uncommons

26 - 0 Commons

Cards 60
Avg. CMC 0.80
Tokens Goblin 1/1 R
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