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key to the belzenlok

Commander / EDH

MarloweH


Maybeboard


ive got to figure out what to add and take out, i am still working on this deck. Other than that, What do you guys think?

CANNOT MISS A LAND DROP OR BE BELOW 30-34 Life before the combo starts or it wont work

I think i have to deck to the point where it works, now i just need to figure out how to make it faster without spending a lot. As of right now i cant do much before turn 4. By adding some lands i might be able to start turn 2 or 3. I need help deciding what to do with the maybeboard. I currently dont own a copy of Cabal Coffers for the deck but i might get one of i decide i need it but right now i dont see that its worth getting.

Here's the ideal gameplay: Turn 1-2: this deck cant really do much Turn 3: get Crypt Ghast to hand (transmute dimir house gaurd) Turn 4: play Crypt Ghast Turn 5: with 8 or 10 mana, use one of the tutors to get vedalken orrey to the hand and to the field. Turn 6:This part is tricky but very crucial because you have 2 options OPTION 1: you need 11 mana to play demonlord belzonlok and get your library to the hand and then play Skirge Familiar OPTION 2: Tutor for Skirge Familiar, and have mana produced from lands and enough cards in hand to play it and then discard until you have enough mana needed to play demonlord belzonlok. Next pass the turn On the end step prior to your turn 7: flash in both demonlord belzonlok along with Skirge Familiar, get around 30 cards to hand (take around 30 damage), discard until you have 20 creature cards to get black mana. Flash in Mortal Combat. Turn 7: with 20 creature cards in the graveyard and mortal combat out you should win on the upkeep.

THE IDEAL GAMEPLAY WILL NOT ALWAYS HAPPEN. I have added some fail-safe cards (Platinum Angel, Epitaph Golem, and Inverter of Truth if something happens to mortal combat. along with that, there are several ways to get creature cards to the graveyard through sacrifice outlets and other discard outlets. THIS IS NOT AN EARLY GAME DECK AND IT IS NOT A LATE GAME DECK. (you will exile all lands in the library and easily mil yourself) This is designed to win between turn 7 and 9 right now.

Its very janky. Maybe it wont even work but if i can win with it...it will feel so good. No cards under a cmc of 4 means this wont be doing much early game. things like bone picker/shriekmaw, cycle, and transmute are to help get some protection/disruption or the cards i need before turn 4. next step is to ramp as fast as possible with the mana doublers and rocks. Next get vedalken orrey to flash out belzenlok and mortal combat, and a discard/sacrifice outlet to get 20 creature cards into the graveyard and win and its not an infinite combo.

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98% Casual

Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

18 - 0 Rares

17 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 5.00
Tokens Morph 2/2 C, Zombie 2/2 B
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