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Light Up the Night ver. 3.3.1 (Not a Stub)

Commander / EDH Aggro Burn Multiplayer Storm UBR (Grixis)

Strike_Rouge


Formerly "Purple Rain".

As we speak, I'm working on primer for this thing, but I'll be honest: the deck needs help. Specifically:

- It needs more ways to burn.

Nine dedicated burn spells? In a multi-player format? Really? This can work, knowing from experience, but the whole point is to continually burn. I need more than nine, but I don't know what to remove. I've considered Firemind's Research over Aetherflux Reservoir at least. Not certain past that.

- More draw power.

The deck's speed is inconsistent. It can run fast, but it also has a common problem of being slow (and when paired with the need for more burning, I've fallen flat enough times). Again, dunno what to do for deck space.

- More mana?

A mana base of 32 cards with many 2-drop Spells is a'ight, but I feel like I don't draw enough half the time. This problem could stem from the deck's speed.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

37 - 0 Rares

15 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.12
Tokens Drake 2/2 U, Emblem Chandra, Torch of Defiance
Folders Light Up the Night [Multiplayer Burn]
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