Kess lets me play a Grixis spellslinger, spells.matter, tribal instant/sorcery deck. I've modified that theme to include more clone/copy effects, as I believe that helps keep the deck competitive at all power levels. This most recent version is an attempt to put more permanents on board, as previous iterations were effectively doing nothing for 10 turns then winning with a stupid combo.

This version has more of a focus on clones and token production. If I can keep a low curve, lots of draw, and 1-2 token generators out, I can usually keep myself safe until late game, where Mirage Mirror, Primal Amulet, and Swarm Intelligence shine.

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Updates Add

Posting my old description with combos for posterity, and to help people researching decks:

Newest version of Kess is a heavy control build that wants to curve into big threats it can protect with the suite of counterspells, spot removal, and bounce at the deck's disposal.

I've updated the list to include more end game threats to curve into.

Dualcaster Mage, Ghostly Flicker, Deadeye Navigator, Archaeomancer, Tidespout Tyrant, Turnabout, Reiterate, Time Warp all go together in a myriad of combinations that can do whacky shit and close out the game.

  • Dualcaster Mage + Rite of Replication = Infinite Dualcasters
  • Dualcaster Mage + Rite of Replication Kicked = Infinite Tokens of Anything in Play
  • Dualcaster Mage + Ghostly Flicker = Infinite Dualcasters + Infinite ETBs + Infinite Mana
  • Archaeomancer + Deadeye Navigator +:
  • Time Warp = Infinite Turns
  • Turnabout = Infinite Mana
  • Turnabout + Reiterate = Infinite Mana
  • Tidespout Tyrant + Archaeomancer + Turnabout = Infinite Mana

I've also added Fear, Ixidron, and Massacere Wurm for their potential to heavily impact the game.

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Revision 8 See all

(6 years ago)

+1 Aetherflux Reservoir main
-1 Arcane Lighthouse main
+1 Archfiend of Depravity main
-1 As Foretold main
+1 Beacon of Unrest main
+1 Black Sun's Zenith main
+1 Bojuka Bog main
-1 Capsize main
+1 Cascade Bluffs main
-1 Choked Estuary main
+1 Chromatic Lantern main
+1 Commander's Sphere main
-1 Deadeye Navigator main
+1 Desolate Lighthouse main
-1 Disallow main
-1 Dismember main
+1 Docent of Perfection  Flip main
-1 Dread main
-1 Drowned Catacomb main
-1 Exsanguinate main
and 70 other change(s)
Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

43 - 0 Rares

11 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens Bird 2/2 U, Clue, Construct X/X C, Copy Clone, Drake 2/2 U, Elemental 1/1 R, Human Wizard 1/1 U, Insect 1/1 UR
Folders Decks I Own, Kess Possibilities, Inspirations
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