pie chart

Keep an Eye-On the Scion

Commander / EDH



Keep an Eye-On the Scion, because if he swings, the game is over! The goal is to put out Scion of the Ur-Dragon as fast as possible and use his ability to make him a copy of Moltensteel Dragon. Then, since you have 40 life in EDH, you pay enough life to make Scion a 21/4 and swing for game. It only takes 21 general damage to lose, so as long as I have enough red mana and life to give him +17/0, I win. Please comment and rate! And yes, I do realize that I am running almost every dual land from revised and ravnica, and almost every fetch, so understand that this is a very long-term project. Also, this deck is designed mainly for 1 on 1 games, which is what my group plays.


I found a name that I like for the deck, but mostly this update is to get a new page of comments. Anyway, I made some minor changes to the build, the main change being the removal of some of the ramp. I have play tested this deck hundreds of times, and the ramp that I had originally works more than well enough to make the added ramp unnecessary. This made room for some of the new cards coming out, so I'm rather content with the changes. Comments are greatly appreciated, feel free to throw out any suggestions you may have!

Comments View Archive

Ohthenoises says... #1

I have a personal love for my Survival of the FittestMTG Card: Survival of the Fittest so whenever I see a deck with green that isn't using it I try to suggest it. that is all. moving on. lol (actually it looks incredibly solid)

January 30, 2012 1:29 p.m.

KorApprentice says... #2

I used to have that and Fauna ShamanMTG Card: Fauna Shaman in here, but with the small number of creatures that I have, I found the straight tutors, Worldly TutorMTG Card: Worldly Tutor and Sylvan TutorMTG Card: Sylvan Tutor, more useful. Then I removed those in favor of some more ramp. Then I removed the additional ramp in favor of some new cards. Somewhere in that process, I completely forgot about the creature tutors, but I wouldn't mind finding a spot or two for them. With such a small creature base, it's pretty reasonable to have them. Is there any cards you feel are not particularly necessary?

January 30, 2012 4:24 p.m.

AsceticismMTG Card: Asceticism would be good to see in this, it's great for keeping spot removal at bay.

I'm noticing a few different things you can do with Scion and it tends to give me some good ideas for my Scion deck.

Would be nice to see Bear UmbraMTG Card: Bear Umbra+Hellkite ChargerMTG Card: Hellkite Charger in this as well as some other utility dragons Scion can turn into.

Hoard-Smelter DragonMTG Card: Hoard-Smelter Dragon on someone's mimic vat or anything else really would add injury to insult.

NICE mana base. my Scion deck would have that base IF i could shell out the cash for it. the only way i'm gonna be doing that is through mtg though.

February 2, 2012 4:17 p.m.

KorApprentice says... #4

The real version that I have of this runs mostly "ETB tapped unless..." lands and pain lands, though I do have some Zendikar fetches and Revised duals. I am working on mostly the land base, since that is the most important part of any 5-color deck. I also have all of the cards you mentioned in the real deck to replace some of the more expensive cards; Primeval TitanMTG Card: Primeval Titan, Force of WillMTG Card: Force of Will, VindicateMTG Card: Vindicate, etc. However, I really feel that I do not need them in this line-up. I only use the dragons that will win me the game, using the extra space for utility spells, which will serve me much better than relying on my commander for utility. The goal is to win if he goes unblocked, with a pumped Dragon TyrantMTG Card: Dragon Tyrant or Moltensteel DragonMTG Card: Moltensteel Dragon. I did choose to use Balefire DragonMTG Card: Balefire Dragon, just because he completely decimates your opponents field. I am going to add Nicol BolasMTG Card: Nicol Bolas as well, for another game-ending back up. Thank you for the suggestions, feedback is always welcome!

February 2, 2012 5:04 p.m.

Epochalyptik says... #5

I honestly don't have much to offer that would improve this deck. Maybe a Rhystic StudyMTG Card: Rhystic Study, Phyrexian ArenaMTG Card: Phyrexian Arena, or one of their more group-huggy counterparts for some additional draw. ExplorationMTG Card: Exploration for additional ramp. Swiftfoot BootsMTG Card: Swiftfoot Boots?

February 3, 2012 2:09 a.m.

KorApprentice says... #6

I do find that I lack ways to draw or give Scion Haste by turn 5 or 6. I'm going to add Mind's EyeMTG Card: Mind's Eye and Swiftfoot BootsMTG Card: Swiftfoot Boots, thank you for the suggestion!

February 3, 2012 12:20 p.m.

KorApprentice says... #7

I don't think ExplorationMTG Card: Exploration would be very helpful considering my unusually low land base. I use signets and other artifact ramp to supplement this, but it's just not ideal for ExplorationMTG Card: Exploration.

February 8, 2012 9:33 p.m.

Ohthenoises says... #8

ok bear with me: there's a card ( i didn't get to overhear the name) that two people were talking about that states whenever a creature enters the graveyard from anywhere exile it and then at the beginning of the end step bring it back onto the battlefield give me a few hours to see if i can find the name though.

February 8, 2012 9:37 p.m.

Ohthenoises says... #9

February 8, 2012 9:52 p.m.

Ohthenoises says... #10

can't find it right now ill keep an ear out and see if i cant find out what it was for you.

February 8, 2012 10:07 p.m.

Ohthenoises says... #11

HERE we are: it might be Debtors' KnellMTG Card: Debtors' Knell or something similar. If you used scion's ability in response to this during your upkeep you could search for a dragon then have it immediately come out effectively making 2 dragons that are the same

February 8, 2012 10:29 p.m.

KorApprentice says... #12

The card you are thinking of is Back from the BrinkMTG Card: Back from the Brink, and no. It is far too expensive and I have far too few creatures. Bladewing the RisenMTG Card: Bladewing the Risen doesn't win games, I have enough dragons that do for 1 on 1 play. I probably haven't mentioned that, this deck is meant for 1 on 1 games, which is what I usually play. It is rare that I get into multiplayer games with the availability of players, but this can still hold its own with the dragons that I have and the alternate win conditions. Thanks for the input though, I appreciate any suggestions! Thinking about throwing in a Vampiric TutorMTG Card: Vampiric Tutor, think I need it? What can I take out? This list has been trimmed pretty tight, but I would like to make room for the one more card.

February 8, 2012 11:07 p.m.

KorApprentice says... #13

I meant Imperial SealMTG Card: Imperial Seal, I already have Vampiric TutorMTG Card: Vampiric Tutor.

February 8, 2012 11:08 p.m.

KorApprentice says... #14

By the way Ohthenoises, after reading your description of the card again, I believe I was mistaken. I am now more inclined to think that they were talking about LifelineMTG Card: Lifeline. And still, it is just not the right card for this deck. That Debtors' KnellMTG Card: Debtors' Knell combo is nice, but like I said, if I have Scion of the Ur-DragonMTG Card: Scion of the Ur-Dragon out at my upkeep with 2 mana available, I should be able to win the game that turn anyway. Debtors' KnellMTG Card: Debtors' Knell is also very expensive to cast, so I'm not sure it would even see any play without some dedicated control, like an Esper EDH deck.

March 18, 2012 6:13 p.m.

mpawliuk says... #15


Consider running Skithiryx, the Blight DragonMTG Card: Skithiryx, the Blight Dragon to make the one-hit a bit easier.

(If you don't know, put two copies of Scion's ability on the stack, first finding Moltensteel DragonMTG Card: Moltensteel Dragon, pumping 6 times, then resolving the second trigger and finding Skittles. Scion will be a copy of Skittles with +6/+0)

Vorosh, the HunterMTG Card: Vorosh, the Hunter is nice since the +1/+1 counters will stick around. (No one kill option here though)

Quicksilver DragonMTG Card: Quicksilver Dragon for some protection of Scion. "I think you really should swords your general". Keep this little tech secret from your usual playgroup ;)

Eternal DragonMTG Card: Eternal Dragon fixes lands, recurs and is a dragon. The idea being that drawing him isn't a wasted card. (Plaincycling finds dual lands!)

Battle MasteryMTG Card: Battle Mastery - Heck yes double strike.

FarseekMTG Card: Farseek, Nature's LoreMTG Card: Nature's Lore, Skyshroud ClaimMTG Card: Skyshroud Claim - Find those $100 lands you put in your deck.

Prismatic OmenMTG Card: Prismatic Omen - Suddenly every land you own is a dual land.

Command TowerMTG Card: Command Tower - Get this. No questions asked.

I hear Sarkhan the MadMTG Card: Sarkhan the Mad likes dragons.

OUT--Here is what I would take out:Karrthus, Tyrant of JundMTG Card: Karrthus, Tyrant of Jund - Since ETB abilities aren't triggered by Scion, consider replacing this with a more relevant Haste dragon. (Hellkite ChargerMTG Card: Hellkite Charger?)

NaturalizeMTG Card: Naturalize --> Nature's ClaimMTG Card: Nature's Claim - 4 life is nothing and you are going for general damage.

Force of WillMTG Card: Force of Will? Do you usually have an extra blue card kicking around?

Lotus BloomMTG Card: Lotus Bloom --> Darksteel IngotMTG Card: Darksteel Ingot - Faster/longer lasting.

Worldly TutorMTG Card: Worldly Tutor - What are you going to find? Seems like you want most of your creatures in your deck to stay in your deck.

Hall of the Bandit LordMTG Card: Hall of the Bandit Lord - Since scion costs only colored mana, and you don't want to play your big dragons I can only really see you using this on KotR and a Titan. Seems like a mana fixer would be better here.

Otherwise nice looking deck.

March 18, 2012 7:47 p.m.

KorApprentice says... #16

I have actually already considered a lot of your suggestions. I like Quicksilver DragonMTG Card: Quicksilver Dragon and Skithiryx, the Blight DragonMTG Card: Skithiryx, the Blight Dragon, I will find room for them. The other dragons are underwhelming. Battle MasteryMTG Card: Battle Mastery is just unnecessary and it typically won't matter when my general swings. The land tutors are also unnecessary with fetch lands, and I will be adding some more. I love Prismatic OmenMTG Card: Prismatic Omen, I just haven't gotten around to finding room for it, I will try to squeeze it in. And yes, Command TowerMTG Card: Command Tower is in. Sarkhan the MadMTG Card: Sarkhan the Mad also appreciates decks with more expendable creatures. As for the outs; Karrthus, Tyrant of JundMTG Card: Karrthus, Tyrant of Jund is the biggest dragon with haste out there other than Hellkite OverlordMTG Card: Hellkite Overlord, which is also in here. I actually totally agree on the Nature's ClaimMTG Card: Nature's Claim, in. Force of WillMTG Card: Force of Will turns any other counterspell in my hand into a 0 cost counter and can stop just about anything in an emergency situation. And what I usually don't have kicking around is extra mana to stop a kill spell after casting my general. I like the burst ramp with Lotus BloomMTG Card: Lotus Bloom because it fuels some early powerhouse plays, like a turn 4 Primeval TitanMTG Card: Primeval Titan. But that is rare enough that I actually think I would appreciate the consistency of Darksteel IngotMTG Card: Darksteel Ingot better, so that is in. Worldly TutorMTG Card: Worldly Tutor actually finds quite a few helpful things, such as Primeval TitanMTG Card: Primeval Titan, Knight of the ReliquaryMTG Card: Knight of the Reliquary, Vexing ShusherMTG Card: Vexing Shusher, Mother of RunesMTG Card: Mother of Runes, AngerMTG Card: Anger, Lotus CobraMTG Card: Lotus Cobra, Urabrask the Hidden MTG Card: Urabrask the Hidden , or Snapcaster MageMTG Card: Snapcaster Mage, that otherwise do not come up very often. I have found Hall of the Bandit LordMTG Card: Hall of the Bandit Lord to be very underwhelming, I will certainly remove it for other lands. Thank you very much for your suggestions! There were actually quite a few good ones that I intend to make use of, so your help is greatly appreciated.

March 18, 2012 8:13 p.m.

mpawliuk says... #17

Oh yeah - BrainstormMTG Card: Brainstorm which is already awesome gets way better with all of your fetch lands. Speaking of fetch lands - Mirri's GuileMTG Card: Mirri's Guile gives you even more deck control (on top of Sylvan LibraryMTG Card: Sylvan Library and Sensei's Divining TopMTG Card: Sensei's Divining Top), if you need it.

Another option for control is Global RuinMTG Card: Global Ruin which usually reads "You get 5 lands, your opponent get 2".

PropagandaMTG Card: Propaganda --> Collective RestraintMTG Card: Collective Restraint. That is some serious slow down.

March 18, 2012 8:50 p.m.

KorApprentice says... #18

I actually cut Sylvan LibraryMTG Card: Sylvan Library, the deck control was a little unnecessary with tutors and the like. Global RuinMTG Card: Global Ruin is nice, I might try to find a spot for it. And yeah, Collective RestraintMTG Card: Collective Restraint will probably be a lot better for this deck, thank you again!

March 18, 2012 9:30 p.m.

Crivaro says... #19

Really nice build, +1! To bad you are only playing 1v1. What would you modify to make this multiplayer besides changing the main Moltensteel strategy? I'm building a Multiplayer version of this for a while, maybe you want to look over. =)

Link: http://tappedout.net/mtg-decks/ur-dragon-edh-6/

March 20, 2012 10:48 a.m.

ameuser says... #20

If you're running Doom Blade , why not run Terminate instead? You have access to all colors so it should be a strict upgrade, maybe?

I have a scion deck made for more of a multiplayer interaction, and it has been a VERY long work in progress. I only put the cards in I currently have, but I hope to eventually get all the duals, fetches, etc. Undead Dragon Hordes: Scion Aggro. +1 me if you feel like it :-)

June 26, 2012 3:11 p.m.

ameuser says... #21

Also, In place of Wrath of God , you might consider Decree of Pain . Gives you card advantage and value no matter how you use it. I realize it costs significantly more mana, and the cycle is not quite a wrath every time, and you play 1v1 primarily, but it might be decent in your deck.

June 26, 2012 3:16 p.m.

surgeslayer says... #22

1 cuz DRAGONS!!! ive been working the past couple months on my deck. its pseudo budget, but thats just the land base haha. thats what ive noticed most of the value of these scion decks are in the mana base. but ive got nothing to say on your deck. good job haha. if you dont mind take a look at mine and tell me what you think. Dragon Armor (Scion EDH) i take any and all criticisms

March 15, 2015 3:07 p.m.

Formats entire post in H1. Has nothing to say about OP's deck. Advertises own deck.


March 15, 2015 3:15 p.m.

surgeslayer says... #24

Epochalyptik there isnt much to say about this deck. its a dragon control deck. you control the board until you play dragons. and like most dragon control decks, not a lot of dragons, you keep them in your deck, to turn scion into them when you need to. not much really i could say, other than it was well built, which is essentially what i said. and i have no clue why it made my comment huge like that. it did not look like that when i previewed it.

March 15, 2015 3:43 p.m.

Using # at the beginning of a line is shortcode for headers.

March 15, 2015 4:34 p.m.

Please login to comment

Compare to inventory
Date added 6 years
Last updated 5 years

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.05
Tokens 3/3 Beast
Views 4367