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Karametra God of Goodstuffs

Commander / EDH



Hey there everyone. I thought I'd post my Karametra list to get some feedback on it.

The deck started off as Tolsimir Wolfblood and has slowly evolved into this list over the past 3 years. I've been swapping a few cards in and out every week or so to try and this is the current iteration.

I know the deck lacks early ramp but it's tough to make cuts when you love every card lol. The general game plan is to slowly start building a board state starting when karametra hits the field. From there it's basically a steamroller that's hard to stop. Multiple sources of recursion and high value creatures just make it tough to interact with once I get set up.

I'm also in the process of foiling the deck completely so I came here hoping for some last minute advice on cards before I finish. Any and all criticism is welcome. Card choices, combos I'm not aware of, lines of play that are not so obvious, anything is welcome :)

My current playgroup has the whole range of decks: from straight precons to tuned animar crushing dreams. So I'm shooting for competitive but not oppressive. I want to be able to hang with the big boys but not make friends not wanna play.

Thanks in advance!


-1 Courser of Kruphix-1 Baneslayer Angel-1 Mind's Eye

+1 Sterling Grove+1 Early Harvest+1 Vorinclex, the Voice of Hunger


krackhour says... #1

Sweet deck! +1 ... How bout Treefolk Harbinger ?

March 9, 2017 5:47 p.m.

Bigred9001 says... #2

I've tried it before and it was useful but I always ended up wanting to cast another creature before I could draw a card. The only reason I even run Worldly Tutor is the instant speed, that allows me to Tutor on my opponents end step.

March 11, 2017 10:52 a.m.

Zerraphon says... #3

As ine devoted Karanetra player to another, I must sag i enjoy this decklist, although I dont particularly like a couple cards in here, Courser of Kruphix and Oracle of Mul Daya namly because on e they hit the field you should already have a karametra out, and using your cheap creaters to proc her ability, bcause you dont have much card draw in general Karametra, God of Harvest's land proc already filters your deck pretty dam well so your top-decking is way better than most decks. I have a karametra deck in my edh list, although its not quiet updated! I also dont see Iona, Shield of Emeria or Vorinclex, Voice of Hunger in here, both of which a must have in my opinions, vorinclex gets hated out if you cant give him protection, but if you have out a Archetype of Endurance out then you should win the game then and there typically, also where are your landfall cards? Seer's Sundial is a must in this type of deck!! Cards like Tireless Tracker get pretty big pretty fast! Managorger Hydra is a great card aswell! Its cheap and if left ubcheched, wins the game. Ive won 2-3 games with it alone! I could go more in depth, but I'm on my cellphone right now!

March 11, 2017 12:35 p.m.

Bigred9001 says... #4

Vorinclex is in the maybe board simply because I don't own one yet. But he's on the way. I don't run Iona because there is a lot of mono color decks in my playgroup and I don't like shutting someone out of the game. It's never fun to sit there and do nothing for several turns because someone named your color. As for seer's sundial, I never thought about it. What would you cut for it?

March 12, 2017 4:43 a.m.

Winterblast says... #5

Maybe something against land destruction would be nice. I've seen Karametra go down numerous times after a simple Armageddon or Devastation...There are two or three cards that effectively prevent lands from being destroyed and I think if they ever should be played, this is the right deck for these cards.

March 13, 2017 4:29 a.m.

Zerraphon says... #6

I think you should make some cuts, for vorinclex it should deffinatly be Skullwinder , Mirror Entity or even oracle or courser, id also say Temur Sabertooth aswell. And I would put in cards like Vorinclex (ovbiously). But before I suggest any more cards what is your meta like? Mine is against either 2 heavy control decks, and a midrange/late game deck. So my choices are based on that. Im sorry it took so long to reply back I hadnt seen that you replied to my post! Also dont consider land destruction unless you have consistent access to a Crucible of Worlds

March 13, 2017 8:22 a.m.

Winterblast says... #7

Zerraphon I meant he should protect himself against mass LD, not use it himself. Worst case szenario would be he ramps and ramps, then gets hit by Devastation without a lot of lands remaining in the library.

March 13, 2017 8:32 a.m.

Zerraphon says... #8

Winterblast land destruction is a very rare thing, unless you know that a player in your playgroup does have LD im sure he'd be hated out the game soon after, I wouldnt worry too much about it, since Avacyn, Angel of Hope deals with that and you typically draw into her pretty well. I normally have her in my hand and play her every game, I'd say 98% of all my karametra games. Then again Im basing all this onto my experiences with my deck...although i put it up in T/O its not updated xD

March 13, 2017 6:34 p.m.

Bigred9001 says... #9

Fortunately land destruction is very rare among our playgroup. The occasional Strip Mine is usually it. Courser of Kruphix is prolly coming out. I just picked up a Vorinclex, Sterling Grove, And Early Harvest. They're going in so now I gotta make cuts. The Temur Sabertooth saves my guys from exile and treason effects and allow me to abuse ETB abilities so he's prolly staying.

March 13, 2017 7:13 p.m.

Bigred9001 says... #10

My current meta is mostly 75% decks. No one is running highly competitive decks or oppressive strategies. The worst is the occasional Aura of Silence or two. It's amazing lol.

March 13, 2017 11:02 p.m.

Zerraphon says... #11

Ah ok why are you running Sterling Grove? If you wana do a hexproof combo for everything you typically want Privileged Position aswell

March 14, 2017 12:04 a.m.

Bigred9001 says... #12

Sterling Grove protects Karametra in the early game and my mana doublers in the late game. It also protects the tokens Heliod makes which are the bulk of my Creatures usually. Also being able to tutor up an enchantment is super handy.

March 14, 2017 3:34 p.m.

Zerraphon says... #13

Why do you need to protect karametra? Or your gods? Even when they are not creatures they are Indestructible, it says it on the card, the onky way to really get rid of them are bounce effects and or exile effects. I see your point though, I would rather run something like Archetype of Endurance and Aegis of the Gods instead.

March 14, 2017 6:14 p.m.

Bigred9001 says... #14

Well my playgroup isn't lacking for targeted removal. Swords, Path, Oblation, treason effects like word of seizing. Not having Karametra on a key turn can slow me down tremendously. Aegis of the Gods was in the list originally, but I swapped it for Sigarda, Heron's Grace. She pulls double duty as hexproof for me and with Odric, Lunarch Marshal she becomes pseudo Archetype of Endurance.

It's not as good as having both cards I know, but keeping it under 100 cards is tough so I have to make sacrifices for efficiency.

March 14, 2017 11:41 p.m.

Zerraphon says... #15

I see your point, typically how I play, you just ramp until yoh hit karametra and proc her ability, if your playing aggressivly against control players, if karametra is already a creature when she etb, you've already over extended. A lot of cards for karametra are b ased of meta, she dosnt really have a 'core build'

March 15, 2017 midnight

Bigred9001 says... #16

Yeh my meta is a strange place lemme tell ya. My karametra isn't the only one. My friend runs a +1/+1 counter themed deck with karametra as basically a recurring ramp card in addition to your regular green ramp. I believe I'm the only person running a generic "Goodstuff" deck at the moment. Most people here build on themes or tribes. So my excuse is I'm playin tribal "good cards" lol.

March 15, 2017 12:17 a.m.

Zerraphon says... #17

Ah alright, well im a very experienced Karametra player so if you need help just let me know! Most of my decks however have more planeswalkers than average, just because thats how I play, so im unique in that aspect, im looking to fit Elspeth, Sun's Champion in my deck for her Wrath of God but i just made some additions to my deck, i finally decided to add in elesh norn, and some new cards from oath-innistrad since I've recently came back to MTG edh xD

March 15, 2017 2:01 a.m.

Bigred9001 says... #18

I had a few walkers in the list, but for some reason my playgroup starts frothing at the mouth when they see a walker hit the board. It's a running joke now but everyone goes out of there way to kill any walker that sticks even if it's not a good play. I was running garruk caller of beast, suns champion, and ajani mentor of heroes in the beginning but they became more trouble than they were worth.

March 15, 2017 3:32 a.m.

Zerraphon says... #19

Ah Alright I feel you! I'm in love with my walkers cause they are fun to me, but I see why people hate them, I know in my playgroup my boyfriend and my friend play Ashiok, Nightmare Weaver and as a Karametra player I Loath that card, for ovbious reasons, and it typically gets hated out rather quick. lol! I do have a question though, How effective do you find Eight-and-a-Half-Tails, theBruna, the Fading Light and Gisela, the Broken Blade sisters? I've thought about adding them into the deck but unsure of their effectiveness...How many times have you proc'd the Academy Rector? would you prefer it over Enlightened Tutor?

March 15, 2017 5:36 a.m.

Bigred9001 says... #20

Eights tails basically gives your stuff hexproof for 3 mana. It's soooo strong. He can also do shenanigans like make your Creatures unblockable by making opponents Creatures white and your stuff pro white.

Bruna's cast trigger to recur a human or angel is awesome. I run a lot of both of those types. It's basically another karmic guide.

Gisela is really only there to give Odric more keywords and because a melded Brisela can shut down an opponent. The more competitive an opponent the lower their deck's CMC usually which makes Brisela even more effective. It's especially good at stopping opponents from casting counterspells since the majority of those are CMC 3 or less.

Academy Rector is always a staple for any white deck with enchantments if you can afford it. I run it alongside the tutor because they serve different purposes. A rector on the field deters people from swinging at you for fear of what you'll go get. It's also fodder for skullclamp, eldritch evolution, or greater good. Cheating the enchantment into play without being able to be countered is great. I've had Mirari's Wake come down turn 2-3 because I chump blocked with a rector. That's a serious advantage.The only advantage that the tutor has over rector in my mind is the ability to grab artifacts like Planar Bridge to combo with Seedborn Muse.

March 15, 2017 3:22 p.m.

Zerraphon says... #21

Ah alright, i figured as much, i thibk ill add them, just have to find spots for them now lol!

March 15, 2017 5:09 p.m.

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Compare to inventory
Date added 7 months
Last updated 7 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.09
Tokens 2/1 Cleric, 1/1 Servo, 3/3 Beast, 1/1 Human Soldier, 2/2 Wolf
Folders Commander Decks
Views 566

Revision 3 (7 months ago)

+1 Early Harvest main
-1 Courser of Kruphix main
-1 Mind's Eye main
+1 Sterling Grove main
-1 Baneslayer Angel main
+1 Vorinclex, Voice of Hunger main
-1 Early Harvest maybe
-1 Stonecloaker maybe
-1 Vorinclex, Voice of Hunger maybe

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