Need some help deciding what cards can be cut.

Bird tribal EDH deck based around Kangee, Aerie Keeper . I just really love birds, and when I saw Kangee himself I knew I had to make this. Strategy is basically just get birds out, make them big, and swing. Archetype of Imagination is in to make our birds pseudo-unblockable, and can be a win condition alone.

Deck centers around getting birds all buffed and working together with several anthems, including Kangee himself. It also hopes to dissuade others from attacking with cards like Lieutenant Kirtar , Ghostly Prison , Gravitational Shift , Kor Haven , Maze of Ith , and Prahv, Spires of Order . Also some minor counters subtheme going on.

There's less removal than I usually would like, but the sheer amount of card draw effects should make up for that, as we have all sorts of draw effects in Crookclaw Elder , Vanquisher's Banner , Airborne Aid , Bident of Thassa , Seaside Haven , and Coastal Piracy . We can also pop a couple of our mana rocks for draw if we're really in a pinch, but it's better to avoid that if possible as Kangee's kicker alongside Commander tax can add up after a bit.

I've also included several Proliferate effects in Contagion Engine , Contagion Clasp , Thrummingbird , and Inexorable Tide . These let us increase the number of feather counters on Kangee, and so increase the power of all birds. They can also proliferate the several birds that can get or generate +1/+1 counters, as well as the counters on Door of Destinies and Soulcatchers' Aerie . Aven Mimeomancer also provides great synergy with Kangee's counters.

Marshal's Anthem , Celestial Gatekeeper , and Teshar, Ancestor's Apostle are the only real forms of recursion, so use them wisely. False Defeat or Dusk could be added if you want more. Dusk would be an additional bit of removal, as well.

Now, just to talk about some specific cards:
- Archon of Redemption isn't actually a bird, but he will net some serious lifegain with us pumping out birds.
- Pride of the Clouds makes birds any turn we find ourself without something better to do, and can be a major threat later in the game once we have enough birds out, and gets boosted for all the opponents' fliers too.
- Phantom Flock can be boosted by our proliferate abilities, but even when all counters are removed, if it's being boosted by any constant effect like Door of Destinies or Kangee it's essentially an infinite blocker, as the ability doesn't care if it is able to remove a counter before negating the damage.
- Soraya the Falconer may not be a bird herself, but she is a bird captain after errata, and banding is just a broken mechanic to make her even more enticing.
- Wing Shards is both a good answer for creatures we can't otherwise answer (like any good voltron deck) and just perfectly on-theme.
- Coat of Arms would be a good addition for sure, if anyone else wants to run it. My playgroup just has too many tribal decks to make it worth the risk of pumping all of my opponent's creatures.

And that's the gist. Or rather, the in-depth breakdown. Let me know what you all think, or of any possible substitutions you might think would work better.


Updates Add


Compare to inventory
Date added 1 week
Last updated a few seconds

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.49
Tokens None Treasure, 2/2 Boar, 1/1 Bird
Top rank #12 on 2019-02-10
Ignored suggestions
Shared with