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Maybeboard


This is a mostly hug control deck. You make sacrifices, waste your resources helping others sometimes but you always need to be ready in case someone tries to knock you off or tries tries to end the game too soon.

While this isn't a 100% hug only deck, this deck works by helping everyone accelerate and while the the other players are trying to stop each other from going out of control, you just sit back and wait. My playgroup is very aware the deck can win but can't deal with me while stopping someone else who is popping off. EDH multiplayer is very political and usually if you are ramping people with lands or cards they tend to leave you alone. If I make it to the last 2 I can sometimes out control the other player depending how combo heavy they are. It's a ton a fun to play and a great challenge!

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finally got a Divine Intervention which replaced Approach of the Second Sun as it was too easy to pull off. This deck has been fun since day 1. The deck is a great lie and now I can force everyone to win together!

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42% Casual

58% Competitive

Revision 23 See all

(3 months ago)

+1 Everybody Lives! main
+1 Isochron Scepter acquire
+2 Jetmir's Garden main
+1 Master of Ceremonies main
+1 Metallurgic Summonings main
+2 Reflecting Pool main
+1 Smuggler's Share main
+2 Spara's Headquarters main
Date added 5 years
Last updated 3 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 1 Mythic Rares

58 - 6 Rares

16 - 0 Uncommons

8 - 1 Commons

Cards 100
Avg. CMC 3.51
Tokens Bird 2/2 U, Citizen 1/1 GW, Construct */* C, Copy Clone, Spirit 1/1 C, Treasure
Folders Current Decks
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