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Kalemne: War Never Changes

Commander / EDH RW (Boros)

mercury01


Sideboard


Maybeboard


All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.

-Sun Tzu


This deck is all about the fight. Get Kalemne armed and attack. Most players are unprepared for a highly aggressive deck, in my experience. There's enough high-CMC creatures in the deck to get Kalemne pretty big, but you usually only need 2-3 experience counters to make her a legitimate threat.

Key cards include Sword of the Animist and Sunforger. The former is amazing, and I try to get it out as soon as possible. It gets even better with Emeria Shepherd or Sword of Feast and Famine. I've noticed that it gets me significantly farther ahead than alternatives like Land Tax. Sunforger is an excellent control piece, and I've included a number of useful instants to play off of it.

Win conditions include:

As you can see, there's a theme here. You technically could win with Hellkite Tyrant and 20 artifacts on your upkeep. Smothering Tithe and Curse of Opulence can help with that.

This deck plays best with Plains #333 from Odyssey and Mountain #344 from Onslaught.

Suggestions welcome!

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Date added 8 years
Last updated 2 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

46 - 7 Rares

18 - 6 Uncommons

6 - 2 Commons

Cards 100
Avg. CMC 3.94
Tokens City's Blessing, Copy Clone, Experience Token, Goblin 1/1 R, Gold, Human 1/1 W, Treasure, Warrior 1/1 W w/ Vigilance
Folders +1 Non-Budget
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