Morph, megamorph, and manifests! Goal is to consistently draw, play morphs, bounce them back to your hand and play again to draw more cards. The morph cards have plenty of shenanigans to pull off which makes my games usually very unpredictable aside from drawing and playing morphs of course.

Win conditions are usually based on how the game progresses since my morphs have the potential to bring tons of chaos to the mix. I can easily amass an army of faceless creatures so Beastmaster Ascension is a must to make them bigger. You are gonna be drawing a lot when playing so Words of Wind can change those draws into bounce effects mainly to bounce your already morphed creature back to hand to morph again.

Any suggestions are appreciated.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

54 - 0 Rares

16 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Manifest 2/2 C, Morph 2/2 C, Saproling 1/1 G, Spirit 2/2 C
Folders Morph
Votes
Ignored suggestions
Shared with
Views