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This is a Kaalia of the Vast EDH deck with considerations given to costs and cards that I already have. The concept is rather simple: Use Kaalia to spawn an army of huge creatures and destroy my opponent. I have included a few methods of protecting Kaalia as well though my hope is to cast her early and gain an advantage over my opponent(s). Input is welcome and appreciated.
I added a Maybeboard which mainly consists of cards I have that could find a home in my deck and some of the reccomendations I have recieved thus far for my deck.
For those that are curious I have a version of this deck built with cards I have obtained thus far with other cards I have subbed in for those I don't. If you are curious then by all means check out Kaalia's Vengeance Current Status.
Working on updating with some cards from recent sets taken into consideration. Sitting in maybe board for now. My working version linked above has been updated to account for all changes made to it recently.
I have a feeling Coat of Arms most of the time will help your opponents more than it will help you, the creatures in this deck are already game ending bombs and Coat of Arms will probably at most give your creatures a small buff, while any token deck will probably find themselves with massive tokens.
Quicksilver Amulet is like a 2nd Kaalia, but it's more resistant to removal and can flash a bomb in after an opponent's sweeper or in front of an opponent's smaller creature.
I would suggest changing some of your sweepers into targeted removal, Kaalia is an aggressive commander, often you'll want to be getting blockers out of the way more than you will be wanting to clear the whole field (though card:Akroma's Memorial and Blasphemous Act is a wonderful thing).
I could easily end up suggesting a ton of different cards, but I'll just link my Kaalia instead... Heavenly Rakdos , I also go with a build as you collect idea for my edh decks and this is what I got after a year of trading and playing with the deck!
Quicksilver Amulet I can't believe I missed that. I think I will try out Coat of Arms before just dumping it but I definitely see your point. I looked over your deck and our core concept is similar. I definitely see your point about targeted removal to a point. Perhaps I will add in Path to Exile , Unmake , Murder or similar cards. Maybe Return to Dust as well. A lot of my decisions are influenced by what I already have and how hard what I don't will be to get outside of ordering them. So I will have to take some time to consider what changes to make.
You want as many cards in your hand as possible. Card draw in your colors is reallllly easy. Bloodgift Demon , Necropotence , Phyrexian Arena , Reforge the Soul , Harvester of Souls . I could go on but, suffice to say, considering how fast you will be emptying your hand onto the table you are going to want/need some serious draw to geet the threats going over a prolonged battle.
If you had to choose one I'd go with Phyrexian Arena cause it's harder to get rid of. Also, I recommend Profane Command ,Grave Pact ,Adarkar Valkyrie ,Exsanguinate , and even though I know you're definitely going to reject this because it is slightly pricey...card:Yawgmoth's Will can win games.
I like to give Kaalia extra attacks like with Hellkite Charger in your deck. I run spells like Waves of Aggression , Seize the Day , and Savage Beating because some times I can get Kaalia to drop two fat angels that will just ruin someones day. If you really want to amp up your attack steps Aggravated Assault is probably the best of all of them since you can use it as many times as you have mana for.
Aggravated Assault + Sword of Feast and Famine is a nice way to get things done. Also, if you use Kaalia of the Vast 's ability to cheat in a Rakdos the Defiler , you don't have to sac your permanents that turn for it attacking because you didn't attack with it, it came in attacking. You can then use something like Erratic Portal to return it to your hand and do it again?
Hmm a lot of those extra combat phase cards do seem interesting. I will have to add those based on what I can obtain. Rakdos the Defiler seems like I would have to be very careful to get the most out of him so I will have to think about that. Also I elected for Bloodgift Demon as he provides a body, can be played by Kaalia of the Vast , and was very easy to get (I traded for one today along with a Reforge the Soul and card:Life's Finale which could each fit my deck). Thanks for all the feedback. I now have some cards that I will definitely be looking for as I gather the cards for my deck. I will edit over time as I obtain cards.
Hmm okay. Thats one of those cards that if I can get it I would probably use it but right now I'm holding off on ordering cards until I have traded for all that I can. Adding some protection for her would be a good idea though now that you mention it. I will probably be getting together with some other players tonight so I will keep an eye out for these reccomendations in my trading or cards that accomplish the same goals.
I would personally drop the painlands, the storage land, the manlands, reliquary tower, and possibly the vivids in lieu of more basics. Depending on the local meta, cards like Blood Moon will destroy a non-basic heavy land base, while cards like Flashfires tend to be more rare, since they target specific players. Myself, I prefer to run about 30-40% basic lands in a 3 or fewer color deck to ensure that I'm not hurt as much by the odd non-basic destruction tactic. Plus, Kaalia is relatively cheap, costing only 4 to bring out, so your mana should normally be reliable. If you have a dearth of White players, maybe Flashfires is something to think about adding ;)
Also, when your local meta starts discovering Sadistic Sacrament you'll have to be prepared to find a way to deal with it. I look for Witchbane Orb , Imperial Mask , Leyline of Sanctity , and the like.
In line with the whole bouncing Rakdos tactic, Worldslayer and Darksteel Plate are a couple of fun cards to play. Once they both come online on Kaalia, most players just scoop, so the game can start over.
Hmm okay the land I will have to look about but to be honest edh doesn't really have much of a local meta. The group I would be playing with would be rather limited in size and I know their commanders. Using Blood Moon would hurt them just as much as me. If I cut lands i would sooner cut the ones I don't have first. I have the painlands for example. I was already going back and forth over Reliquary Tower so I will probably take that out. The storage land can go as well. I will add Witchbane Orb to my Maybeboard along with all the lands I remove for ease of editing and reference. That last tactic sounds filthy; I like it. One win condition as hard as it would be to pull off would be Bogardan Hellkite then Oblivion Ring on the hellkite followed by a Worldfire to bring back the hellkite for game. Not easy but possible and effective. Hmm time to edit some.
Thanks for the input. I'm really trying to cut the stuff I don't already have but doing so is hard as some stuff is particularly useful. For example Reflecting Pool is amazing but I don't have it nor do I expect to be able obtain one short of buying it. Strip Mine presents the same issue. Maybe I should just shift them to the maybe board until I can find get them and fill in basic lands in their spots.
Hmmm that could definitely help. I will have to see if I can hunt one down. I have a working version of this deck at the moment (don't have every card but have many of them and substituted decent cards for the rest) and the remaining cards are the trickier ones to get. I will add it to the maybeboard until I can either hunt one down or order one though of course certain cards take priority.
I already have Utvara Hellkite in here (instantly added once I saw it; it's a one dragon army) but Dragonmaster Outcast I had not considered. I'm not so sure it fits quite with my deck's theme but I like that it is only 1 cmc and has synergy with Utvara. I will maybeboard it for now as it does have some interesting potential. I'm editing as I play with my current version of it so the maybeboard has a lot of potential cards in it to put in when certain stuff doesn't work out.
Ha thanks. But turn 4 win? Thats better than I had hoped. I have put a lot of time into refining it and listened to a lot of advice from friends and tappedout members so I'm glad to hear that I'm not the only one that likes it. Also I'm going to guess that Gisela, Blade of Goldnight played a role in that win. She tends to make this deck extremely lethal.
Well then thats a brutal scenario. And I doubt anybody in my local playgroup would have been able to answer it that early with the exception of the one who runs a Zur the Enchanter commander deck. I hope that hand shows up for me as I would love to see the look on my friends' faces.
So I have been slowly gathering cards for this deck and testing the working version of it. I am now wondering if I should add in a handful of lower cost cards with big effects like the Dragonmaster Outcast that was recommended above or ones that are just cost efficient. Does anybody know of any low cost (4 cmc or less) creatures that would be useful for this deck? Some cards I have that could be considered: Grand Abolisher , Magus of the Disk , Serra Avenger , Restoration Angel , Demonlord of Ashmouth , Desecration Demon , and Archwing Dragon . As always I am grateful for any and all input.
I really think this deck is awesome. +1 for sure. The one thing I'm pretty sure it still needs is more ways to give Kaalia haste, because if she comes out swinging, your opponents are screwed. Plus, it helps her live to see her first attack. I hate to do this, but I can't really think of anything else that helps though... Anyway, good luck.
By the time I would have a card like Fervor in place I should probably already be popping out Kaalia. Anyways I have Lightning Greaves and Swiftfoot Boots for haste and protecting Kaalia. And I'm still debating over whether to add those or not but hose would probably be among my first choices if I do add lower cost cards.