This deck is designed to rapidly generate mana so that we can outpace our opponents and steal the game. We have multiple ways to do that.

First, let's check out how we are producing mana. There are 10 creatures who tap for mana and 4 who will help us get an extra land into play. Out of the 35 creatures in the deck, 18 are druids (including our commander). That is why Win Con #1 is soft locking the board with Gilt-Leaf Archdruid. Not only will he generate easy card draw, but his second ability will basically keep our opponents from playing Magic. To help get him out as quickly as possible, we are including a copy of Momir Vig, Simic Visionary to help tutor for him. Momir Vig is also great for tutoring for other creatures in case we want to take a different approach to victory.

Win Con #2 is infinite combos. With our commander in play as well as Basalt Monolith, we can generate infinite mana. This is because Basalt Monolith will be tapping for 4 mana and requires 3 to untap. We can sink this mana into Thrasios, Triton Hero. From there, we will draw our whole deck until we hit Jace, Wielder of Mysteries. From there, we can cast Jace and win by trying to draw a card. Otherwise, we can stick this infinite mana into Walking Ballista and machine gun our opponents to death.

Win Con #3 is using mana sinks Helix Pinnacle. Ezuri, Renegade Leader can turn our board of fragile elves into extra-thick heffers. We can even pump this extra mana into our commander, Kinnan, Bonder Prodigy.

Feel free to play test the deck and leave feedback on what you think!

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Casual

95% Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

45 - 0 Rares

10 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.78
Tokens Beast 3/3 G, Bird 2/2 U, Elf Druid 1/1 G, Elf Warrior 1/1 G, Elk 3/3 G, Food, Manifest 2/2 C
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